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Brass: Birmingham
Build industries, routes, and income engines across two connected eras.
Terra Mystica
Terraform terrain and upgrade buildings for an asymmetric fantasy faction.
Legacy of Yu
A self-balancing solo campaign where each victory or defeat changes the deck and the decisions waiting next time.
Ezra and Nehemiah
Layer character cards for stronger banners, rebuild the temple and walls, and prepare your people before each Sabbath.
Catan
Negotiate deals and shifting promises to improve your position.
Through The Desert
Build routes and networks to connect locations efficiently.
Taluva
Build patterns from chosen pieces to unlock scoring opportunities.
Kingdom Builder
Commit presence to key areas and fight for influence where it matters.
Babylonia
Build routes and networks to connect locations efficiently.
Forest Shuffle
Manage cards in hand to time plays, combos, and scoring windows.
Blokus
Cover spaces on a grid to build a spatial scoring plan.
Blue Lagoon
Commit presence to key areas and fight for influence where it matters.
Santa Monica
Place tiles carefully to build spatial scoring patterns.
The Anarchy
Assign dice across a growing domain, chain card effects, hold the castle, and launch the right siege before discontent overwhelms your cause.
Formaggio
Place workers simultaneously, make and age cheese as the board rotates, solve four different venue puzzles, upgrade your creamery, and finish with the most prestige.
Stephenson's Rocket
Commit presence to key areas and fight for influence where it matters.
Tend
Reveal a shared task, mark several linked homestead sheets simultaneously, grow crops and animals, unlock badges, and pack the strongest final cargo manifest.
Skara Brae
Draft village cards, pass for turn order, place workers, chain resource actions, furnish and trade, feed settlers, clear midden, and score a thriving four-round settlement.
Fjords
Cover spaces on a grid to build a spatial scoring plan.
Trek 12: Himalaya
Mark choices on a sheet to build patterns and complete objectives.
Paris Connection
Quartermaster General: 1914
Build a deck or pool that turns small actions into stronger combos.
Great Plains
Commit presence to key areas and fight for influence where it matters.
Godzilla: Tokyo Clash
Maneuver forces across tactical or historical battle maps.