Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Draft furniture shapes and sketch workable rooms, balancing client wishes, access paths, and precious floor space across a campaign of design puzzles.
Core mechanisms
Key systems that shape the decisions players make.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Drawing
Create visual clues or representations for other players to interpret.
Grid Coverage
Place pieces to cover required cells or patterns on a grid.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Square Grid
Use an orthogonal grid where position and adjacent spaces shape movement or placement.
Read the full game description
Home Staging casts every player as an interior designer competing for the same client brief. A shared furniture card determines what must be drawn into each floor plan, while doors, corridors, walls, and access spaces constrain every placement. Overlapping the empty access fields efficiently is the key to fitting more furniture without making a room impossible to navigate. Twenty-five increasingly demanding scenarios turn the same compact drawing system into a varied spatial puzzle.