Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Roll colorful dice, sketch polyomino façades, and complete Copenhagen streets while rivals benefit from every die you leave behind.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Grid Coverage
Place pieces to cover required cells or patterns on a grid.
Read the full game description
Copenhagen: Roll & Write turns the city’s colorful harbour façades into a brisk spatial puzzle. Roll five dice, choose a set of one color, and draw the matching polyomino onto your building sheet. Every unused die advances the corresponding track on the other players’ sheets, so even a productive turn can hand rivals useful momentum. Stars unlock one-time color powers that bend placement rules or improve efficiency. Completed rows and columns score points, and the first player to reach twelve points triggers the finish. The shared dice and individual drawings create quick turns, visible competition, and plenty of room for clever combinations.