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Worldspanner Factions, Set 1: Heroes
Build faction alliances early and position heroes so enemy reactions cannot cut off the adventures that score your largest objectives.
The Horus Heresy: Betrayal At Calth
Roll dice and choose how to use the results for tactical outcomes.
Cosmic Run: Rapid Fire
Mark choices on a sheet to build patterns and complete objectives.
Zombie Plague
Spend limited actions each turn to balance movement, setup, and scoring.
Château Aventure
Coordinate shared actions while clues or threats pressure the group.
The Crew: Journey to the Ends of the Earth
Use the information token only when it changes the table’s plan; card order, hesitation, and earlier tricks already reveal much about every hand.
King of Tokyo Godzilla
Tokyo is a scoring engine and a trap: enter when rivals cannot punish you immediately, and leave before one more attack turns ambition into elimination.
Tinyforming Mars
Commit presence to key areas and fight for influence where it matters.
Space Lab
Keep several capsule objectives live at once, then take an agency row when it advances more than one scoring plan.
Star Scrappers: Cave-in
Build a deck or pool that turns small actions into stronger combos.
Lifeform
Bluff, read opponents, and time reveals around hidden information.
Far Away
Coordinate with teammates to solve the game's shared challenge.
Perseverance: Castaway Chronicles – Episodes 3 & 4
Build the engine each episode rewards instead of relying on habits from the previous chapter; familiar actions now feed very different long-term arcs.
Star Trek Customizable Card Game
Collect matching sets while timing when to score or trade them.
Warhammer 40,000 (Tenth Edition)
Build the army around a clear objective plan, then use terrain and measured threat ranges to score before committing valuable units.
Voyage Of The B.s.m. Pandora
Move pieces across a map while planning position and timing.
Stargrave: Science Fiction Wargames In The Ravaged Galaxy
Play linked scenarios where mission goals shape each session.
Galaxy: The Dark Ages
Bluff, read opponents, and time reveals around hidden information.
Lift Off! Get Me Off This Planet!
Place workers to claim actions and turn resources into plans.
Warhammer 40,000 (seventh Edition)
Roll dice and choose how to use the results for tactical outcomes.
Fleet Commander: 1 – Ignition
Move pieces across a map while planning position and timing.
Space Invaders
Coordinate with teammates to solve the game's shared challenge.
Futuropia
Master Of The Galaxy
Build a deck or pool that turns small actions into stronger combos.