Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
Luck-sensitive
How it plays
How does it play?
Roll dice, buy powers, and brawl as iconic Godzilla kaiju while control of Tokyo makes every attack more dangerous and more rewarding.
Core mechanisms
Key systems that shape the decisions players make.
Push Your Luck
Choose whether to secure current gains or risk them for a larger reward.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Open Drafting
Select cards or items from a shared face-up display.
King of the Hill
Use King of the Hill as a recurring structure for player decisions and resolution.
Die Icon Resolution
Interpret rolled icons to determine which actions or effects occur.
Player Elimination
Players can be removed from contention before the game ends.
Read the full game description
King of Tokyo Godzilla recasts Richard Garfield’s dice-battling design with monsters, artwork, and powers from the Godzilla universe. On a turn, players roll and reroll six dice to attack, heal, gain energy, or score points, then spend energy on power cards that reshape future turns. The monster in Tokyo scores for holding the city but cannot heal and must absorb every outside attack, creating a constant push-your-luck decision. Be the first to twenty victory points or the last kaiju standing.