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Might & Magic Heroes
Commit presence to key areas and fight for influence where it matters.
Wiraqocha
Place workers to claim actions and turn resources into plans.
Ministry of Lost Things: Case 1 – Lint Condition
Keep every transmission in order and record decoded words as you go; later puzzles often depend on small details learned earlier.
That Escalated Quickly
Aim for an answer that is clearly stronger than the middle but still leaves room above it; crowded extremes are hardest to sort.
Antarctica
Commit presence to key areas and fight for influence where it matters.
The Alpha
Bluff, read opponents, and time reveals around hidden information.
The Warp
Bluff, read opponents, and time reveals around hidden information.
Quicksand
Say which timers your card will flip before playing it; one overlooked match can turn a helpful move into an immediate loss.
Time Stories Revolution: A Midsummer Night
Coordinate with teammates to solve the game's shared challenge.
Backstories: Alone Under the Ice
Discuss what each action might reveal before committing; the punched-card system makes consequences immediate and some paths cannot be reopened.
Siege Storm
Coordinate with teammates to solve the game's shared challenge.
One Round?
Choose a clue that genuinely bridges both neighboring words; an obvious link to only one side often sends the team to the wrong gap.
Unlock!: Short Adventures – Red Mask
Keep discovered numbers and failed combinations organized outside the active search area; visual details can matter long after a card first appears.
Dark Darker Darkest
Coordinate shared actions while clues or threats pressure the group.
Tide Of Iron: Next Wave
Commit presence to key areas and fight for influence where it matters.
Shh
Coordinate shared actions while clues or threats pressure the group.
Kraken Attack!
Coordinate with teammates to solve the game's shared challenge.
Unlock!: Escape Adventures – Doo-arann Dungeon
Coordinate with teammates to solve the game's shared challenge.
Apocrypha Adventure Card Game: Box One – The World
Build a deck or pool that turns small actions into stronger combos.
Risk: The Lord of the Rings
Balance territorial expansion against the Ring timer; an efficient mission or stronghold can matter more than a distant low-value conquest.
Whozit?
Coordinate shared actions while clues or threats pressure the group.
Deck Box Dungeons
Coordinate with teammates to solve the game's shared challenge.
Peaks
Preserve flexibility in your dice and equipment; the strongest route can change when another expedition commits to the same part of the mountain.
Magic Rabbit
Coordinate shared actions while clues or threats pressure the group.