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Mare Nostrum: Empires
Move forces between areas to control positions and pressure rivals.
Titan
Collect matching sets while timing when to score or trade them.
Wilderness War
Play strategy cards as events or operations, activate armies, move along routes and waterways, fight battles, conduct sieges and raids, build forts, and control the frontier by war’s end.
Reds! The Russian Civil War 1918-1921
Set the 1918 campaign forces and political markers, draw activation chits, move the activated front or faction, resolve combat and retreats, trace rail and supply, apply events and foreign intervention, reinforce surviving armies, and check resource-city and political victory conditions through the final turn.
Wellington: The Peninsular War 1812-1814
Choose a scenario and assign the four commands, deal strategy cards, alternate card plays as command points or events, move armies along connected spaces, resolve interceptions, battles, sieges, attrition, and political control, then check automatic victory or compare points at the scenario end.
Pax Britannica: The Colonial Era 1880 to the Great War
Budget for expansion and maintenance, negotiate competing claims, use Congress before disputes become wars, and watch European Tensions while building an empire that can score.
Risk (revised Edition)
Commit presence to key areas and fight for influence where it matters.
Risk: 40th Anniversary Collector's Edition
Commit presence to key areas and fight for influence where it matters.
Imperial Elegy: The Road to the Great War 1850-1920
Industrial and diplomatic positioning compound across decades; secure the economy and minor-power relationships your war plan will need before an event forces the timetable.
1812: Napoleon's Fateful March
Before committing to another advance, trace the retreat and supply consequences as carefully as the route toward Moscow; winning a battle does not repair an overextended campaign.
Battle For Armageddon
Maneuver forces across tactical or historical battle maps.
Radetzky: Milano 1848
Coordinate with teammates to solve the game's shared challenge.
Risk: Metal Gear Solid
Commit presence to key areas and fight for influence where it matters.
Castellum: Maastricht
Place workers to claim actions and turn resources into plans.
Risiko!
Commit presence to key areas and fight for influence where it matters.
A Battle Through History
Build a deck or pool that turns small actions into stronger combos.
Risk: Black Ops
Play event cards to drive map pressure and long-term timing.
By Fire And Sword
Collect matching sets while timing when to score or trade them.
Sixteen Thirty Something
Negotiate deals and shifting promises to improve your position.
Risiko! Challenge
Move forces between areas to control positions and pressure rivals.
War Vikings
Move forces between areas to control positions and pressure rivals.
Risiko! Edizione Torneo
Commit presence to key areas and fight for influence where it matters.
War: Império Romano
Move forces between areas to control positions and pressure rivals.
Material World
Build routes and networks to connect locations efficiently.