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97-120 matching games

Commands & Colors Tricorne: The American Revolution box art

Commands & Colors Tricorne: The American Revolution

Choose a battle, build its hex terrain, deploy labeled blocks and leaders, draw command and combat cards, play one command to order units, move and battle with dice, apply retreats and routs, claim banners, then win by reaching the scenario target.

Year2017 Players2 Time60-90 Weight2.46 Age?+
Age of Reason American Revolutionary War Wargame Campaign / Battle Card Driven Dice Rolling Hand Management Crowdfunding: Kickstarter Digital Implementations: VASSAL
The Ares Project box art

The Ares Project

Roll dice and choose how to use the results for tactical outcomes.

Year2011 Players2-4 Time?-? Weight3.3 Age13+
Card Game Fighting Science Fiction Dice Rolling Hand Management King of the Hill Space: Mars
Magic: The Gathering – Arena Of The Planeswalkers: Shadows Over Innistrad box art

Magic: The Gathering – Arena Of The Planeswalkers: Shadows Over Innistrad

Move pieces across a map while planning position and timing.

Year2016 Players2-4 Time?-? Weight2.64 Age10+
Fantasy Miniatures Wargame Dice Rolling Grid Movement Hand Management Components: Miniatures Game: Magic The Gathering
Wild Blue Yonder box art

Wild Blue Yonder

Play event cards to drive map pressure and long-term timing.

Year? Players1-8 Time15-180 Weight2.5 Age12+
Aviation / Flight Card Game Wargame Campaign / Battle Card Driven Hand Management Series: Down in Flames (Dan Verssen)
The Defence Of Procyon Iii box art

The Defence Of Procyon Iii

Maneuver forces across tactical or historical battle maps.

Year2021 Players1-4 Time90-120 Weight4.03 Age14+
Miniatures Science Fiction Wargame Grid Movement Hand Management Point to Point Movement Crowdfunding: Kickstarter Digital Implementations: TableTop Simulator Mod (TTS)
Crusader Kings box art

Crusader Kings

Choose a historical dynasty, plan two action cards each round, develop and tax your dominion, arrange marriages and heirs, negotiate with rivals, use intrigue and warfare to expand, manage character traits and succession, advance on the Crusade track, and score territories, castles, development, piety, and achievements when Jerusalem is reached or three eras end.

Year2019 Players1-5 Time180 Weight3.35 Age14+
Medieval Negotiation Political Area Majority / Influence Campaign / Battle Card Driven Deck, Bag, and Pool Building
Quartermaster General: Victory or Death – The Peloponnesian War box art

Quartermaster General: Victory or Death – The Peloponnesian War

Choose a faction, play one card, optionally prepare a card for a later combination, place or remove forces, maintain a path of supply to your cities, coordinate with your teammate, and score controlled objectives every three rounds; win by a sudden lead or the strongest final total.

Year2016 Players2-4 Time90-120 Weight2.53 Age12+
Ancient Wargame Area Majority / Influence Campaign / Battle Card Driven Hand Management
Guards Of Atlantis: Tabletop Moba box art

Guards Of Atlantis: Tabletop Moba

Play event cards to drive map pressure and long-term timing.

Year2017 Players2-9 Time?-? Weight2.87 Age14+
Fantasy Miniatures Wargame Area Movement Campaign / Battle Card Driven Grid Movement Category: MOBA Components: Miniatures
Nuclear Escalation box art

Nuclear Escalation

Deal populations and cards, use propaganda and secrets during the cold war, then program delivery systems and warheads when hostilities begin; resolve defenses, special effects, the misfunction die, population losses, and final retaliation until one power remains.

Year1983 Players2-6 Time30 Weight1.6 Age10+
Card Game Modern Warfare Negotiation Hand Management Take That
1936: Guerra Civil box art

1936: Guerra Civil

Maneuver forces across tactical or historical battle maps.

Year2006 Players2 Time45-90 Weight3.02 Age12+
Card Game Civil War Political Hand Management Open Drafting Simulation Country: Spain Digital Implementations: VASSAL
Warfighter: The Wwii Pacific Combat Card Game box art

Warfighter: The Wwii Pacific Combat Card Game

Coordinate with teammates to solve the game's shared challenge.

Year2019 Players1-6 Time45-240 Weight3.7 Age?+
Card Game Wargame World War II Action Points Campaign / Battle Card Driven Cooperative Game History: World War II (Pacific) Series: Warfighter (DVG)
The Fog Of War box art

The Fog Of War

Bluff, read opponents, and time reveals around hidden information.

Year2016 Players2 Time90-120 Weight3.07 Age10+
Bluffing Wargame World War II Advantage Token Area Movement Betting and Bluffing Digital Implementations: TableTop Simulator Mod (TTS) Digital Implementations: VASSAL
Zero!: The Rise and Fall of The Imperial Japanese Air Force Dec 1941 – June 1942 box art

Zero!: The Rise and Fall of The Imperial Japanese Air Force Dec 1941 – June 1942

Protect your wingman, spend position cards only when they create a real firing window, and preserve scarce campaign resources for decisive missions.

Year2001 Players2-10 Time60 Weight2.29 Age12+
Aviation / Flight Card Game Wargame Campaign / Battle Card Driven Hand Management Open Drafting
Hitler's Reich: Ww2 In Europe box art

Hitler's Reich: Ww2 In Europe

Play event cards to drive map pressure and long-term timing.

Year2018 Players1-2 Time?-? Weight3.13 Age14+
Wargame World War II Area Movement Campaign / Battle Card Driven Dice Rolling Continents: Europe Country: Germany
Ancient Civilizations Of The Inner Sea box art

Ancient Civilizations Of The Inner Sea

Commit presence to key areas and fight for influence where it matters.

Year2019 Players1-6 Time120-300 Weight2.48 Age14+
Ancient Civilization Wargame Area Majority / Influence Area Movement Card Play Conflict Resolution Ancient: Egypt Ancient: Rome
Freedom! box art

Freedom!

Play event cards to drive map pressure and long-term timing.

Year2020 Players2 Time90-120 Weight2.82 Age12+
Post-Napoleonic Wargame Area Majority / Influence Area Movement Campaign / Battle Card Driven Country: Greece Country: Ottoman Empire
Blue Vs. Gray box art

Blue Vs. Gray

Roll dice and choose how to use the results for tactical outcomes.

Year1999 Players2-4 Time?-? Weight2.8 Age12+
American Civil War Card Game Dice Dice Rolling Hand Management Country: USA Digital Implementations: VASSAL
Alien Vs Predator: The Hunt Begins box art

Alien Vs Predator: The Hunt Begins

Move forces between areas to control positions and pressure rivals.

Year2015 Players1-3 Time60-120 Weight3.48 Age12+
Miniatures Movies / TV / Radio theme Science Fiction Action Points Area Movement Dice Rolling Creatures: Aliens / Extraterrestrials Crowdfunding: Kickstarter
Blackbeard: The Golden Age Of Piracy box art

Blackbeard: The Golden Age Of Piracy

Maneuver forces across tactical or historical battle maps.

Year2008 Players1-5 Time?-? Weight3.34 Age12+
Adventure Age of Reason Nautical Action Points Hand Management Simulation Digital Implementations: VASSAL Players: Games with Solitaire Rules
The Fires Of Midway box art

The Fires Of Midway

Manage cards in hand to time plays, combos, and scoring windows.

Year2010 Players1-4 Time?-? Weight2.52 Age?+
Card Game Wargame World War II Hand Management History: World War II (Pacific) Players: Games with Solitaire Rules
Mars Attacks: The Miniatures Game box art

Mars Attacks: The Miniatures Game

Move pieces across a map while planning position and timing.

Year2014 Players2 Time?-? Weight2.2 Age12+
Humor Miniatures Science Fiction Dice Rolling Grid Movement Hand Management Crowdfunding: Kickstarter Players: Games with expansions that add solo play
Might & Magic Heroes box art

Might & Magic Heroes

Commit presence to key areas and fight for influence where it matters.

Year2012 Players2-4 Time?-? Weight3.33 Age12+
City Building Fantasy Fighting Area Majority / Influence Dice Rolling Hand Management Mechanism: 4X
Tide Of Iron: Next Wave box art

Tide Of Iron: Next Wave

Commit presence to key areas and fight for influence where it matters.

Year2014 Players2-4 Time60-240 Weight3.44 Age14+
Miniatures Wargame World War II Action Points Area Majority / Influence Dice Rolling Components: Miniatures Continents: Europe
Malifaux (third Edition) box art

Malifaux (third Edition)

Play event cards to drive map pressure and long-term timing.

Year2019 Players2 Time90-120 Weight4.13 Age14+
Fantasy Horror Miniatures Action Points Campaign / Battle Card Driven Hand Management Components: Traditional Playing Cards Players: Two-Player Only Games