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1-13 matching games

Unmatched: Houdini vs. The Genie box art

Unmatched: Houdini vs. The Genie

Maneuver, draw, and attack with a unique fighter deck while preserving enough cards to survive the rival’s counterplay.

Year2022 Players2 Time20 Weight2.26 Age9+
Card Game Fantasy Fighting Novel-based Action Points Card Play Conflict Resolution
Unmatched: Hell’s Kitchen box art

Unmatched: Hell’s Kitchen

Choose Daredevil, Elektra, or Bullseye, take two actions per turn, maneuver across connected spaces, resolve hidden-card combat, exploit item tokens, and defeat every opposing hero.

Year2022 Players2-3 Time20-40 Weight2.23 Age14+
Card Game Comic Book / Strip Fantasy Action Points Card Play Conflict Resolution Hand Management
Wilderness War box art

Wilderness War

Play strategy cards as events or operations, activate armies, move along routes and waterways, fight battles, conduct sieges and raids, build forts, and control the frontier by war’s end.

Year2001 Players1-2 Time180 Weight3.31 Age12+
Age of Reason American Indian Wars Wargame Action / Event Campaign / Battle Card Driven Dice Rolling
Stronghold box art

Stronghold

Spend invading units across siege phases, grant the defender time in return, build engines and fortifications, contest each wall section, and determine whether the fortress falls before glory runs away.

Year2009 Players2-4 Time120 Weight3.67 Age10+
Fantasy Fighting Medieval Action Points Area Majority / Influence Point to Point Movement
Unmatched: Slings and Arrows box art

Unmatched: Slings and Arrows

Move through the Globe, play attack and defence cards face down, exploit four radically different fighter decks, and defeat the opposing hero before your own health runs out.

Year2024 Players2-4 Time20-40 Weight2.42 Age9+
Card Game Fantasy Fighting Action Points Card Play Conflict Resolution Hand Management
Unmatched: Brains and Brawn box art

Unmatched: Brains and Brawn

Choose a hero, maneuver through the arena, spend two actions, and resolve attacks with hidden cards until every rival fighter is defeated.

Year2023 Players2-3 Time20-40 Weight2.18 Age14+
Card Game Comic Book / Strip Fighting Action Points Card Play Conflict Resolution Hand Management
Unmatched: For King and Country box art

Unmatched: For King and Country

Select a Marvel hero, spend two actions to maneuver, scheme, or attack, resolve card effects in order, use battlefield items, and defeat the rival hero.

Year2023 Players2-3 Time20-40 Weight2.57 Age14+
Card Game Comic Book / Strip Fantasy Action Points Card Play Conflict Resolution Hand Management
Unmatched: The Witcher – Steel and Silver box art

Unmatched: The Witcher – Steel and Silver

Choose Geralt, Ciri, or the Ancient Leshen, maneuver twice per turn, play schemes and combat cards, exploit a unique ability, and defeat every rival hero.

Year2025 Players2-3 Time20-40 Weight2.29 Age9+
Card Game Fantasy Fighting Action Points Card Play Conflict Resolution Hand Management
Unmatched: The Witcher – Realms Fall box art

Unmatched: The Witcher – Realms Fall

Choose a Witcher fighter, spend two actions to maneuver, scheme, or attack, manage a single action deck, exploit zones and line of sight, and reduce every opposing hero to zero health.

Year2025 Players2-3 Time20-40 Weight2.38 Age9+
Card Game Fantasy Fighting Action Points Card Play Conflict Resolution Hand Management
Reds! The Russian Civil War 1918-1921 box art

Reds! The Russian Civil War 1918-1921

Set the 1918 campaign forces and political markers, draw activation chits, move the activated front or faction, resolve combat and retreats, trace rail and supply, apply events and foreign intervention, reinforce surviving armies, and check resource-city and political victory conditions through the final turn.

Year2001 Players1-2 Time360 Weight3.1 Age12+
Civil War Wargame Chit-Pull System Dice Rolling Events Country: Estonia Country: Latvia
Wellington: The Peninsular War 1812-1814 box art

Wellington: The Peninsular War 1812-1814

Choose a scenario and assign the four commands, deal strategy cards, alternate card plays as command points or events, move armies along connected spaces, resolve interceptions, battles, sieges, attrition, and political control, then check automatic victory or compare points at the scenario end.

Year2005 Players2-4 Time180 Weight3.2 Age12+
Napoleonic Wargame Campaign / Battle Card Driven Dice Rolling Point to Point Movement Country: France Country: Portugal
Batman: The Animated Series – Gotham City Under Siege box art

Batman: The Animated Series – Gotham City Under Siege

Set up the next act and its story cards, roll each hero’s custom dice, assign dice and move between rooftops and streets, resolve hero skills and story requirements, fight villains, manage Gotham’s status tracks, and survive the crisis phase through Act 4.

Year2018 Players1-5 Time45-60 Weight2.24 Age14+
Comic Book / Strip Dice Fighting Cooperative Game Dice Rolling Hand Management
Pax Britannica: The Colonial Era 1880 to the Great War box art

Pax Britannica: The Colonial Era 1880 to the Great War

Budget for expansion and maintenance, negotiate competing claims, use Congress before disputes become wars, and watch European Tensions while building an empire that can score.

Year1985 Players4-7 Time480-600 Weight3.85 Age12+
Negotiation Political Post-Napoleonic Dice Rolling Movement Points Point to Point Movement