Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Direct an investigative newsroom through the turbulence of the 1970s, placing journalists secretly to uncover stories and earn the Pulitzer.
Core mechanisms
Key systems that shape the decisions players make.
Specialist Worker Placement
Place workers with different capabilities or restrictions on action spaces.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Set Collection
Gather related items that become more valuable when scored together.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
See all 8 mechanisms
Read the full game description
Pulitzer is a strategic newsroom game set amid the political shocks of 1970s America. Players secretly assign different journalists, gather evidence, manage reputation and resources, and publish exclusives as investigations develop. Worker powers, contested locations, and hidden placement create a layered contest of deduction and planning, while solo rules let one editor pursue the defining story alone.