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1-7 matching games

Ultimate Werewolf: Ultimate Edition box art

Ultimate Werewolf: Ultimate Edition

Deal hidden roles, run secret night actions, debate during the day, nominate and vote, eliminate suspects, and see whether villagers expose every werewolf before the pack takes control.

Year2008 Players5-68 Time30-90 Weight1.49 Age8+
Horror Murder / Mystery Negotiation Hidden Roles Player Elimination Role Playing
Feya's Swamp box art

Feya's Swamp

Place clan workers, sail boats to fish and trade, found settlements, awaken temple spirits, improve navigation, and pursue variable objectives across four rounds.

Year2025 Players2-4 Time80-100 Weight3.22 Age12+
Animals Civilization Economic Area Movement End Game Bonuses Hexagon Grid
Perch box art

Perch

Draw birds, place them in the forest, use flock and location powers, contest majorities, and claim the most valuable perches.

Year2025 Players2-5 Time30-60 Weight2.22 Age14+
Animals Area Majority / Influence Deck, Bag, and Pool Building King of the Hill
Intent to Kill box art

Intent to Kill

Choose a hidden identity and motive, stage each crime, question witnesses, move through the city, eliminate suspects, and make the final accusation.

Year2024 Players2-4 Time60 Weight2.39 Age16+
Deduction Murder/Mystery Deduction Induction Movement Points
Alibis box art

Alibis

Study two innocent suspects, write one linking word, reveal every alibi, cross-reference the clues, and name the lone culprit.

Year2025 Players2-6 Time20 Weight1.33 Age10+
Deduction Party Game Word Game Cooperative Game Deduction Roles with Asymmetric Information
BattleTech: Alpha Strike Box Set box art

BattleTech: Alpha Strike Box Set

Move for the modifier you need, not merely the shortest route: use buildings and trees to break line of sight, then concentrate several units on one exposed target before it can reposition.

Year2022 Players2 Time90-120 Weight2.33 Age14+
Dice Miniatures Science Fiction Dice Rolling Line of Sight Measurement Movement
The Glasgow Train Robbery box art

The Glasgow Train Robbery

Agree on communication priorities before play, spend scarce clues only when they unlock a plan, and track the train’s remaining time more carefully than any single action.

Year2026 Players2 Time30-45 Weight3 Age14+
Trains Action Timer Card Play Conflict Resolution Communication Limits