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Smiths Of Winterforge
Move pieces across a map while planning position and timing.
Food Truck Champion
Build patterns from chosen pieces to unlock scoring opportunities.
Siberia
Move forces between areas to control positions and pressure rivals.
The New Science
Place workers to claim actions and turn resources into plans.
Sparks
Draft for the chain you can activate now as well as the robot you hope to finish; one timely die can energize several machines.
Hollywood
Compete for contested options while managing cost and timing.
What's He Building In There?
Place workers to claim actions and turn resources into plans.
Xanadú
Place workers to claim actions and turn resources into plans.
Frutticola
Place workers to claim actions and turn resources into plans.
The Smoky Valley
Build routes and networks to connect locations efficiently.
Kokeshi
Plan chains from the final kokeshi backward: the strongest turns use an early activation to prepare the track that produces the scoring pattern you actually need.
Tesla Vs. Edison: Duel
Build a deck or pool that turns small actions into stronger combos.
Star Tycoon
Buy before your production pushes a resource upward, then sell only after your rivals have helped create the price you wanted.
Mi Tierra: New Era
Place workers to claim actions and turn resources into plans.
Drcongo
Build routes and networks to connect locations efficiently.
Wings for the Baron (Second Edition)
A brilliant design is not enough: match factory capacity to coming contracts and move profits into gold before inflation consumes them.
Forged in Steel
Balance immediate property gains against district influence, and hold flexible cards for the unrest and elections that can reverse a narrow lead.
Futuropia
Friesematenten
Compete for contested options while managing cost and timing.
Brass Empire
Build a deck or pool that turns small actions into stronger combos.
1902 Méliès
Plan the two actions on each strip together; the strongest placement prepares a scene now while leaving the right performer, set, or effect ready for the next shoot.
Packet Row
Compete for contested options while managing cost and timing.
Shipyard (2nd Edition)
Draft from shared options to assemble a plan over successive turns.
Future Inc.
Collect matching sets while timing when to score or trade them.