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Postcards
Build sets in neighboring regions so the same movement can advance more than one postcard plan, then time camps to preserve flexible routes.
Horror on the Orient Express: The Board Game
Share evidence before acting: one investigator should preserve safe actions while another spends resources on the risky test that can unlock the next clue.
Day Night Z
Coordinate shared actions while clues or threats pressure the group.
Boreal
Reserve exceptional sites before your rival can claim them, but keep enough open compass icons to fund the upper levels of your pyramid.
Parks: Roll & Hike
Keep enough sun to claim the lead-hiker die at the right moment, and build journal patterns that serve both the current park and end-of-day scoring.
On Tour: Paris And New York
Build routes and networks to connect locations efficiently.
Travel Blog
Make decisions quickly while the game unfolds in real time.
Minuit, Meurtre En Mer
Use clues and contradictions to deduce hidden information.
Snow Planner
Value a returning guest as both income and saved action tempo; an empty room costs more than the coins you missed.
Camp Pinetop
Commit presence to key areas and fight for influence where it matters.
Sumatra
Collect matching sets while timing when to score or trade them.
BUS
A full bus is not always an efficient bus; take the pair that scores along your existing route before construction sends you elsewhere.
Yamslam
Push your luck for bigger rewards while risk keeps building.
For The Queen
Coordinate with teammates to solve the game's shared challenge.
Travelin'
Move pieces across a map while planning position and timing.
Globetrotting
Build routes and networks to connect locations efficiently.
Jeju Island
Move goods between locations while optimizing routes and timing.
Itchy Feet: The Travel Game
Negotiate deals and shifting promises to improve your position.
Blue Skies
Commit presence to key areas and fight for influence where it matters.
Scotland Yard Master
Coordinate shared actions while clues or threats pressure the group.
Cryptic Nature
Plan a route around several evidence needs at once; a spectacular cryptid is rarely worth crossing the whole map if the journey leaves your next actions stranded.
En Route
Watch what neighboring guides need before offering a card: a coordinate that helps your route can be even stronger when it forces the active player into an awkward choice.
Strada Romana
Move goods between locations while optimizing routes and timing.
Trekking the National Parks: Third Edition
Draft cards for both halves of their value: movement numbers create efficient routes, while icon sets claim parks and campsites before opponents occupy the best opportunities.