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Machina Arcana
Coordinate with teammates to solve the game's shared challenge.
Mole Rats In Space
Coordinate with teammates to solve the game's shared challenge.
My First Castle Panic
Coordinate with teammates to solve the game's shared challenge.
Rick And Morty: Total Rickall Card Game
Coordinate shared actions while clues or threats pressure the group.
Holi: Festival of Colors
Build the three-level courtyard, choose Rivalry cards, take a marker and color supply, move up to one space, play a color card, place powder in its pattern, let powder fall through openings, collect sweets, and score joy after the festival ends.
Bureau Of Investigation: Investigations In Arkham & Elsewhere
Coordinate shared actions while clues or threats pressure the group.
The Everrain
Coordinate with teammates to solve the game's shared challenge.
Lines of Action
Set twelve black and twelve white pieces along opposite board edges, let Black move first, count every piece on the chosen row, column, or diagonal, move exactly that distance, capture only on the destination, and win by connecting all remaining pieces.
Decktective: Bloody-red Roses
Coordinate shared actions while clues or threats pressure the group.
Rat Hot
Build patterns from chosen pieces to unlock scoring opportunities.
Mosaix
Mark choices on a sheet to build patterns and complete objectives.
Superhot: The Card Game
Build a deck or pool that turns small actions into stronger combos.
The Game of 49
Give each player $49 and fifteen chips, shuffle the number and Wild/Payoff cards, reveal one card per auction, bid or pass in turn, let the winner pay and claim the matching space, resolve any payoff, and win immediately by connecting four chips in any straight line.
Day & Night
Build patterns from chosen pieces to unlock scoring opportunities.
Deckscape: The Fate of London
Keep the deck in numbered order, read the top card aloud, reveal new cards only when instructed, solve each device and location together, use clue cards when needed, record mistakes as penalties, and compare the completion time and errors with the final score table.
Magic Maze on Mars
Build the starting Mars map and warehouse, distribute action tiles, start the sand timer, move shared resources without speaking, operate production robots, spend materials to build domes, use timer spaces for brief communication, then guide every colonist to safety before time expires.
Vampire: The Masquerade – Chapters
Coordinate shared actions while clues or threats pressure the group.
Unicornus Knights
Build the modular kingdom around the capital, choose heroes and princess difficulty, seed empire generals and event decks, spend action points to move, recruit, gather, and battle, resolve fate relationships, advance Cornelia automatically each round, strengthen enemies, and escort her to the emperor within ten rounds.
Echoes: The Dancer
Coordinate shared actions while clues or threats pressure the group.
Enemy Coast Ahead: Operation Chastise – The Dambuster Raid
Coordinate with teammates to solve the game's shared challenge.
Zombicide: Gear Up
Coordinate with teammates to solve the game's shared challenge.
MicroMacro: Kids – Crazy City Park
Spread out the city map, choose a case in the investigator book, appoint a reader, hear the current question without revealing the answer, search together for the matching scene, mark clues with detective tokens, check the next page, and continue until the case is solved.
Teenage Mutant Ninja Turtles Adventures: Change is Constant
Choose cooperative or one-versus-many mode, build the scenario map, select heroes and decks, roll each hero’s action dice, share matching dice with adjacent allies, spend results on movement, attacks, defense, and abilities, activate enemies or the villain, resolve objectives, and carry campaign rewards into the next scenario.
Bloc By Bloc: The Insurrection Game
Coordinate with teammates to solve the game's shared challenge.