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Sherlock: Propagation box art

Sherlock: Propagation

Coordinate shared actions while clues or threats pressure the group.

Year2018 Players1-8 Time?-? Weight1.44 Age8+
Card Game Deduction Murder/Mystery Communication Limits Cooperative Game Hand Management Series: Q System â?? Sherlock (GDM Games)
Bitter Woods (fourth Edition) box art

Bitter Woods (fourth Edition)

Play linked scenarios where mission goals shape each session.

Year2003 Players2-4 Time?-? Weight3.12 Age12+
Wargame World War II Dice Rolling Hexagon Grid Movement Points Digital Implementations: VASSAL History: World War II (Battle of the Bulge)
Azure box art

Azure

Assemble the modular realm, take turns placing stones, collect qi from matching domains, spend cards for boons, contest the four beasts, use their once-per-game powers, and be first to reach the end of the wisdom path.

Year2026 Players2 Time20 Weight2.1 Age8+
Abstract Strategy Mythology Area Majority / Influence Hand Management Once-Per-Game Abilities
Origami box art

Origami

Draft fold cards, spend the required fold values to play origami into two layered collections, trigger animal abilities, watch the shared goals, and score completed creations and bonuses when the deck is exhausted.

Year2017 Players2-4 Time15-30 Weight1.73 Age8+
Card Game Math Hand Management Layering Open Drafting
Munchkin Apocalypse box art

Munchkin Apocalypse

Build a level-one survivor, kick down doors, fight or flee monsters, trade and equip items, bargain for help, sabotage rivals, resolve Disasters, track open Seals, and reach level ten—or be strongest when the seventh Seal opens.

Year2012 Players3-6 Time90 Weight2.09 Age10+
Card Game Fighting Humor Dice Rolling Hand Management Variable Player Powers
Lost Legacy: Second Chronicle – Vorpal Sword & Whitegold Spire box art

Lost Legacy: Second Chronicle – Vorpal Sword & Whitegold Spire

Choose a sixteen-card set, draw one and play one each turn, use card effects to gather or obscure information, survive until investigation, and identify the hidden Lost Legacy before your rivals.

Year2015 Players2-6 Time10 Weight1.27 Age14+
Bluffing Card Game Deduction Hand Management Memory Player Elimination
Catan Geographies: Germany box art

Catan Geographies: Germany

Roll for resources, trade, extend roads between printed German cities, establish town halls, build the twelve landmark miniatures at their historic sites, and reach the player-count victory-point target.

Year2008 Players3-4 Time60 Weight2.35 Age10+
Negotiation Dice Rolling Hand Management Memory
Fast Forward: FORTRESS box art

Fast Forward: FORTRESS

Keep the numbered deck in order, follow the opening card instructions, draw or secretly commit card sets, contest the available fortresses, resolve each hourglass checkpoint, and let new rules emerge from the deck.

Year2017 Players2-4 Time15 Weight1.31 Age10+
Bluffing Card Game Fantasy Hand Management Push Your Luck Set Collection
Why First? box art

Why First?

Play disruptive cards to slow rivals and protect your own plan.

Year2015 Players2-6 Time15-25 Weight1.16 Age7+
Racing Hand Management Simultaneous Action Selection Take That Mechanism: Artificial Player
Control box art

Control

Manage cards in hand to time plays, combos, and scoring windows.

Year2016 Players2-4 Time5-10 Weight1.43 Age14+
Card Game Science Fiction Hand Management Take That Crowdfunding: Kickstarter Digital Implementations: TableTop Simulator Mod (TTS)
Carthage: The First Punic War – The Ancient World, Vol. Ii box art

Carthage: The First Punic War – The Ancient World, Vol. Ii

Maneuver forces across tactical or historical battle maps.

Year2005 Players1-2 Time?-? Weight4 Age12+
Ancient Wargame Dice Rolling Chit-Pull System Hexagon Grid Ancient: Carthage Ancient: Rome
Saints In Armor box art

Saints In Armor

Maneuver forces across tactical or historical battle maps.

Year2012 Players2 Time?-? Weight3.62 Age14+
Pike and Shot Wargame Hexagon Grid Simulation History: Thirty Years War Players: Two-Player Only Games
Kill The Unicorns box art

Kill The Unicorns

Bluff, read opponents, and time reveals around hidden information.

Year2019 Players3-6 Time25-45 Weight1.75 Age10+
Animals Bluffing Card Game Auction/Bidding Hand Management Set Collection Creatures: Unicorns
...and Then, We Held Hands. box art

...and Then, We Held Hands.

Coordinate with teammates to solve the game's shared challenge.

Year2015 Players2 Time30-45 Weight1.78 Age12+
Print & Play Card Game Communication Limits Cooperative Game Hand Management Components: Official Music Soundtrack Crowdfunding: Kickstarter
The Fog Of War box art

The Fog Of War

Bluff, read opponents, and time reveals around hidden information.

Year2016 Players2 Time90-120 Weight3.07 Age10+
Bluffing Wargame World War II Advantage Token Area Movement Betting and Bluffing Digital Implementations: TableTop Simulator Mod (TTS) Digital Implementations: VASSAL
Tunisia Ii box art

Tunisia Ii

Maneuver forces across tactical or historical battle maps.

Year2016 Players1-2 Time?-? Weight4.29 Age?+
Wargame World War II Dice Rolling Hexagon Grid Simulation Country: Tunisia History: World War II (Africa)
Time Barons box art

Time Barons

Place workers to claim actions and turn resources into plans.

Year2014 Players2-4 Time?-? Weight2.44 Age10+
Card Game Action Points Hand Management Worker Placement Misc: LongPack Games Theme: Mad Science / Mad Scientist
Lost Legacy: Third Chronicle – Sacred Grail & Staff Of Dragons box art

Lost Legacy: Third Chronicle – Sacred Grail & Staff Of Dragons

Use clues and contradictions to deduce hidden information.

Year2015 Players2-6 Time?-? Weight1.47 Age14+
Bluffing Card Game Deduction Hand Management Memory Player Elimination Game: Lost Legacy
Gwent: Monsters And Scoia'tael box art

Gwent: Monsters And Scoia'tael

Manage cards in hand to time plays, combos, and scoring windows.

Year2015 Players2 Time5-30 Weight1.59 Age14+
Card Game Collectible Components Video Game Theme Hand Management Books: The Witcher Players: Two-Player Only Games
Apocalypse Road box art

Apocalypse Road

Move forces between areas to control positions and pressure rivals.

Year2020 Players2-10 Time60-90 Weight2.36 Age14+
Fighting Racing Science Fiction Area Movement Hand Management Digital Implementations: VASSAL Theme: Post-Apocalyptic
New York box art

New York

Place tiles carefully to build spatial scoring patterns.

Year2011 Players2-6 Time45-60 Weight2 Age8+
City Building Hand Management Open Drafting Set Collection Cities: New York (New York, USA) Country: USA
Assault Of The Giants box art

Assault Of The Giants

Commit presence to key areas and fight for influence where it matters.

Year2017 Players3-6 Time60-150 Weight3.42 Age14+
Fantasy Miniatures Action Retrieval Area Majority / Influence Dice Rolling Components: Dice with Icons Setting: Dungeons & Dragons
Solforge Fusion box art

Solforge Fusion

Manage cards in hand to time plays, combos, and scoring windows.

Year2022 Players2-4 Time25-60 Weight2.33 Age12+
Card Game Deck Construction Hand Management Admin: Better Description Needed! Category: Two-Player Fighting Games
Cyberion box art

Cyberion

Coordinate with teammates to solve the game's shared challenge.

Year2023 Players1-2 Time20-40 Weight1.71 Age10+
Cooperative Game Hand Management Solo / Solitaire Game Setting: Oniverse Theme: Robots