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Merchant of Venus (Second Edition) box art

Merchant of Venus (Second Edition)

Roll and navigate the galaxy, reveal alien cultures, buy goods where they are produced, sell them where demand is high, and reinvest profits in ships and infrastructure.

Year2012 Players1-4 Time120-240 Weight3.01 Age14+
Economic Exploration Science Fiction Commodity Speculation Dice Rolling Pick-up and Deliver
Cretaceous Rails box art

Cretaceous Rails

Assemble the modular map, place workers for actions and resources, build connected rails, upgrade engines, collect dinosaurs, fulfill delivery contracts, and score the most valuable transport network.

Year2025 Players1-4 Time30-120 Weight2.77 Age14+
Economic Prehistoric Science Fiction Modular Board Network and Route Building Pick-up and Deliver
A.D.E.L.E. box art

A.D.E.L.E.

As the crew, communicate priorities without exposing the exact route; as A.D.E.L.E., spend energy where several plausible actions overlap instead of chasing a single guess.

Year2021 Players1-5 Time90-120 Weight2.97 Age12+
Adventure Horror Science Fiction Action Points Area Movement Dice Rolling
Undermining box art

Undermining

Upgrade cargo or mobility before committing to distant ore; an efficient return route is often worth more than one rare crystal.

Year2011 Players2-5 Time45 Weight1.84 Age8+
Science Fiction Space Exploration Transportation Action Points Contracts Grid Movement
Deep Shelf box art

Deep Shelf

Build an economy that can pivot between extraction and research; pushing the collapse track may shorten the game before a slow technology engine has time to pay off.

Year2023 Players1-4 Time90-140 Weight3.9 Age12+
Economic Exploration Science Fiction End Game Bonuses Market Pick-up and Deliver