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1-9 matching games

Wandering Towers box art

Wandering Towers

Move a wizard or a whole tower, remember who was covered, refill potions by trapping pieces, and race your entire class to Ravenskeep.

Year2022 Players1-6 Time30 Weight1.6 Age8+
Fantasy Memory Hand Management Memory Race Components: 3-Dimensional (3D) Digital Implementations: Board Game Arena
Smash Up: Pretty Pretty Smash Up box art

Smash Up: Pretty Pretty Smash Up

Combine two factions, play minions and actions onto shared bases, trigger faction synergies, and claim the best share of each base’s points when its power threshold breaks.

Year2015 Players2 Time45 Weight2.12 Age14+
Animals Card Game Expansion for Base-game Area Majority / Influence Hand Management Take That
Smash Up: Monster Smash box art

Smash Up: Monster Smash

Shuffle two factions together, play minions and actions on shared bases, build or exploit power counters, and take the best share of each base when its breakpoint is reached.

Year2014 Players2 Time30-45 Weight2.19 Age12+
Card Game Fantasy Humor Area Majority / Influence Hand Management Take That
Mindbug: Battlefruit Kingdom box art

Mindbug: Battlefruit Kingdom

Play a creature or attack, decide whether to steal opposing summons with one of two Mindbugs, protect Harvest threats, exploit Fast attackers, and remove all rival life.

Year2025 Players2 Time15-25 Weight2.4 Age8+
Card Game Fantasy Fighting Betting and Bluffing Hand Management Take That
Talisman: The Magical Quest Game – 5th Edition box art

Talisman: The Magical Quest Game – 5th Edition

Choose a character, roll and choose a direction, resolve spaces and Adventure cards, defeat enemies, convert trophies into attributes, acquire a Talisman, enter the Inner Region, and defeat the elder dragon.

Year2024 Players2-6 Time90-120 Weight2.11 Age12+
Adventure Exploration Fantasy Dice Rolling Role Playing Roll / Spin and Move
Disney Villainous: Sugar and Spite box art

Disney Villainous: Sugar and Spite

Choose King Candy or Shere Khan, prepare that villain’s realm and two decks, move to a new location each turn, resolve its actions, play allies and items, use Fate cards to disrupt the rival, and complete your unique objective first.

Year2024 Players2 Time40 Weight2.17 Age10+
Card Game Fantasy Movies / TV / Radio theme Hand Management Take That Variable Player Powers Books: The Jungle Book Brands: Disney
Munchkin Adventure Time box art

Munchkin Adventure Time

Choose an Adventure Time character, deal Door and Treasure cards, kick down one Door each turn, fight revealed monsters with levels, gear, powers, and negotiated help, let rivals modify the combat, collect treasure and levels for victories, run away from losses, and reach level ten through combat to win.

Year2014 Players3-6 Time60-120 Weight1.92 Age10+
Card Game Fantasy Fighting Dice Rolling Hand Management Take That
Thunder Road box art

Thunder Road

Roll and assign movement to your cars and buggy, advance the modular road, ram adjacent vehicles, resolve hazards and gunfire, use the helicopter to attack from above, recycle empty road boards to the front, and eliminate every rival convoy.

Year1986 Players2-4 Time45 Weight1.36 Age10+
Fighting Racing Science Fiction Dice Rolling Modular Board Player Elimination
Fast Forward: FORTRESS box art

Fast Forward: FORTRESS

Keep the numbered deck in order, follow the opening card instructions, draw or secretly commit card sets, contest the available fortresses, resolve each hourglass checkpoint, and let new rules emerge from the deck.

Year2017 Players2-4 Time15 Weight1.31 Age10+
Bluffing Card Game Fantasy Hand Management Push Your Luck Set Collection