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Assault Of The Giants
Commit presence to key areas and fight for influence where it matters.
Ascension: Delirium
Build a deck or pool that turns small actions into stronger combos.
Pillars of Fate
Study your faction’s asymmetric powers, place cards face down across three lanes, bluff strength, and reveal the right combination to win the most important conflicts.
Siege Of Valeria
Play event cards to drive map pressure and long-term timing.
Yu-gi-oh! Trading Card Game
Collect matching sets while timing when to score or trade them.
Harmony
Treat every hand as a shared resource, plan card transfers before committing movement, and protect enough life and time for the final portal rather than overfighting early threats.
Epic Resort
Place workers to claim actions and turn resources into plans.
A Game Of Thrones: B'twixt
Compete for contested options while managing cost and timing.
Puzzle Strike 2
Build a deck or pool that turns small actions into stronger combos.
Fairytale Gloom
Manage cards in hand to time plays, combos, and scoring windows.
The Spoils
Manage cards in hand to time plays, combos, and scoring windows.
Untamed: Feral Factions
Build a deck or pool that turns small actions into stronger combos.
Scarab Lords
Build a deck or pool that turns small actions into stronger combos.
Braggart
Collect matching sets while timing when to score or trade them.
Saboteur: The Duel
Build routes and networks to connect locations efficiently.
Dragon Farkle
Push your luck for bigger rewards while risk keeps building.
Tschak!
Remember hidden information and use recall to make better choices.
Munchkin Pathfinder
Roll dice and choose how to use the results for tactical outcomes.
Forbidden Jungle
Coordinate with teammates to solve the game's shared challenge.
Pixel Tactics 4
Manage cards in hand to time plays, combos, and scoring windows.
Council Of Blackthorn
Commit presence to key areas and fight for influence where it matters.
Black Rose Wars: Duel – Lex
Watch the shared spell supply, plan around room timing, and force your opponent to spend resources answering an evocation before you reveal the attack that matters.
Aeon’s End: The Descent
Coordinate turn-order risks aloud, build discard sequences that produce purposeful future hands, and decide early whether a Friend’s support is worth the extra Foe pressure it may invite.