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Lock 'n Load: Forgotten Heroes – Vietnam
Maneuver forces across tactical or historical battle maps.
Chicken!
Push your luck for bigger rewards while risk keeps building.
In Magnificent Style: Pickett's Charge at Gettysburg
Set the Confederate brigades in their starting zones, prepare event and activation markers, advance one formation at a time, roll against terrain and Union fire, apply stragglers and losses, decide whether to press on, and score by breaking into the Federal position.
The Longest Day
Maneuver forces across tactical or historical battle maps.
Warhammer Age Of Sigmar
Roll dice and choose how to use the results for tactical outcomes.
The Ares Project
Roll dice and choose how to use the results for tactical outcomes.
The Lord Of The Rings: Strategy Battle Game
Roll dice and choose how to use the results for tactical outcomes.
Carnival of Sins
Give every player the same seven Sin cards, assign the Devil card, roll all seven dice, choose one unused Sin in secret, reveal and resolve the Sins in order, lock collected dice for scoring, award the white-die catch-up bonus, and crown the highest total after seven rounds.
Tatsu
Play disruptive cards to slow rivals and protect your own plan.
Magic: The Gathering – Arena Of The Planeswalkers: Shadows Over Innistrad
Move pieces across a map while planning position and timing.
Lock 'n Load Tactical: Day Of Heroes
Move pieces across a map while planning position and timing.
Vienna
Roll dice and choose how to use the results for tactical outcomes.
Biblios: Quill And Parchment
Mark choices on a sheet to build patterns and complete objectives.
The Hunted: Twilight of the U-Boats, 1943-45
Choose a U-boat and starting date, record commander and crew status, roll for patrol assignment and encounters, plan torpedo or gun attacks, resolve detection and escort combat, repair damage, return to base for awards and refit, and continue until the boat is lost, retired, or survives to 1945.
Mosaix
Mark choices on a sheet to build patterns and complete objectives.
Wild Blue Yonder
Play event cards to drive map pressure and long-term timing.
Stonewall's Last Battle: The Chancellorsville Campaign
Maneuver forces across tactical or historical battle maps.
Quarriors! Light Vs. Dark
Build a deck or pool that turns small actions into stronger combos.
Baltic Gap: Summer 1944
Maneuver forces across tactical or historical battle maps.
Tenkatoitsu
Maneuver forces across tactical or historical battle maps.
War at Sea
Choose sides, set historical fleets in port, move ships and submarines into connected sea areas, reveal opposing forces, resolve air and naval combat until one side withdraws, mark control, deliver eligible convoys, repair surviving ships, and total control points after the final turn.
Warhammer 40,000 (ninth Edition)
Play linked scenarios where mission goals shape each session.
Battles of the American Revolution Tri-pack: Guilford, Saratoga, Brandywine
Choose one battle and scenario, set units and morale from its exclusive booklet, determine initiative, move formations within leader and terrain limits, resolve rifle, artillery, and close combat, apply disruption and morale results, rally eligible units, and meet the scenario’s historical victory conditions.
Enemy Coast Ahead: Operation Chastise – The Dambuster Raid
Coordinate with teammates to solve the game's shared challenge.