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52 Realms: Adventures box art
2024 Ranked #5,525

52 Realms: Adventures

Take one deck into the dungeon, choose your route, gather equipment, and survive the boss waiting at the end.

Adventure Print & Play Hand Management Solo / Solitaire Game

Players

1

Play time

10-20 min

Age

8+

Complexity

1.92/5

Rating

7.49

Easier to teach Low interaction Light strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 4.2/5

Easier to teach

Replay value 4.4/5

High replayability

Interaction 1.0/5

Low interaction

Player scaling 5.0/5

Scales well

Strategic depth 2.8/5

Light strategy

Player control 3.7/5

More strategic control

Setup time About 2 min
Teach time About 8 min
Table footprint Compact
Recommended edition 52 Realms: Adventures – Postmark Games English Print & Play edition (2024)
See all 22 specifications

How it plays

How does it play?

Explore a branching dungeon with a standard deck of cards, gathering equipment and surviving wounds before the final boss.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

52 Realms: Adventures is a solo print-and-play dungeon crawl built around an ordinary deck of playing cards. A character sheet, dungeon sheet, three markers, and the cards are enough to begin an expedition. Each route leads through enemies, discoveries, equipment, and loot, while wounds steadily narrow your options. Different characters and branching paths create repeatable tactical puzzles, and every journey culminates in a boss encounter that tests how carefully you managed your limited resources.

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Videos (1)

How to play

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Photos (4)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
52 Realms: Adventures – Postmark Games English Print & Play edition (2024) 2024 English Postmark Games / GB

Game and edition data

All specifications (22)

Play and group

Players
1
Play time
10–20 min
Age
8+
Complexity
1.9/5
App
None app Source
Player elimination
No Source

Practicalities

Setup time
About 2 min Source
Teach time
About 8 min Source
Teardown time
About 2 min Source
Table footprint
Compact Source

Campaign and continuity

Group continuity
Flexible Source
Resettable
Fully Resettable Source
Save system
No formal save system; photograph the character sheet, dungeon sheet, markers, and current deck state to pause an adventure. Source
Consumable components
Printed sheets may be marked during play and can be printed again; the playing cards and markers are reusable. Source

Edition and product

Optional extras
Requires a standard fifty-two-card deck, three markers, and the purchased printable character and dungeon sheets. Source
Recommended edition
52 Realms: Adventures – Postmark Games English Print & Play edition (2024) Source
Language
English
Region
GB
Availability
Current
Current edition
Yes Source
Consumable components
Printable Sheets Can Be Reprinted. Source
Compatibility
Official English Digital Edition; Supply An Ordinary Fifty Two Card Deck And Three Markers. Source
Credits and catalog connections

Credits

Designers

2
Matthew Dunstan Rory Muldoon

Artists

1
Rory Muldoon

Publishers

1
Postmark Games

Linked items

No published linked games yet.