Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Player-count sensitive
Light strategy
More strategic control
How it plays
How does it play?
Draft a tiny army, manage the cards that also track your fortress life, and duel across two bridges in a compact fantasy battle.
Core mechanisms
Key systems that shape the decisions players make.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Open Drafting
Select cards or items from a shared face-up display.
Card Play Conflict Resolution
Resolve confrontations by choosing and comparing cards rather than only statistics.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Clash of Decks: Starter Kit is a two-player tactical card duel in which a hand is both an army and a life track. Players draft units, deploy them into two lanes, and resolve attacks across bridges toward the enemy fortress. Damage shifts the fortress card through the hand, shrinking future options as defeat approaches. The compact system creates meaningful timing and formation decisions with a very small deck, and its many compatible stand-alone sets can be mixed for additional matchups.