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A Study in Emerald
Place influence to claim cards and cities, build your deck, move and protect agents, manipulate war or revolution, and ensure your hidden faction survives the final comparison.
Year2013
Players2-5
Time90
Weight3.46
Age13+
Bluffing
Fantasy
Horror
Area Majority / Influence
Deck, Bag, and Pool Building
Hand Management
Mr. Jack in New York
Choose characters from the round’s shared display, use their movement and city-changing abilities, then use Jack’s visibility declaration to eliminate suspects—or preserve the disguise.
Year2009
Players2
Time30
Weight2.52
Age14+
Deduction
Murder / Mystery
Deduction
Grid Movement
Hexagon Grid
Kronologic: Paris 1920
Choose a room, pair its card with a time or suspect tile, announce the public clue, keep the private clue, chart every movement, and solve first.
Year2024
Players1-4
Time30
Weight2.04
Age10+
Deduction
Murder / Mystery
Puzzle
Deduction
Grid Movement
Paper-and-Pencil