Find your next board game
Sneaks & Snitches
Bluff, read opponents, and time reveals around hidden information.
Magic Maze on Mars
Build the starting Mars map and warehouse, distribute action tiles, start the sand timer, move shared resources without speaking, operate production robots, spend materials to build domes, use timer spaces for brief communication, then guide every colonist to safety before time expires.
Feudality
Place tiles carefully to build spatial scoring patterns.
Zooloretto Junior
Place tiles carefully to build spatial scoring patterns.
Lost Seas
Place tiles carefully to build spatial scoring patterns.
Periodic: A Game of The Elements
Set the periodic-table board and goal tiles, spend energy on a trend action, move your flask according to that trend, collect matching elements and goal cards, advance research tracks, recharge efficiently, and score completed goals, sets, and agenda bonuses when the end condition is reached.
Orongo
Compete for contested options while managing cost and timing.
Le Passe-trappe
Use physical skill and timing to pull off the key moves.
Momiji
Remember hidden information and use recall to make better choices.
The Mole In The Hole
Move pieces across a map while planning position and timing.
Castle
Place tiles carefully to build spatial scoring patterns.
The Settlers Of Zarahemla
Collect matching sets while timing when to score or trade them.
Lions of Lydia
Draw a merchant from your bag, place it in the shared market, take the action associated with its destination and color, collect or exchange resources, spend goods and lion coins on property cards, improve your tableau, then score buildings and end-game bonuses when the property deck reaches its trigger.
Sherlock 13
Use clues and contradictions to deduce hidden information.
Evolution: The Origin of Species
Deal trait cards, take turns playing each card face down as a new animal or face up as an adaptation, roll for the shared food supply, feed animals and resolve predators and defensive traits, discard any animal that remains unfed, refill hands, and score surviving animals plus their traits after the deck ends.
Birdwatcher
Push your luck for bigger rewards while risk keeps building.
Hellas
Set up the hex map and action cards, choose an available action on your turn, resolve its primary effect, let opponents follow with the secondary effect, place or upgrade houses, palaces, squares, and temple columns, claim city value, then score connected construction and objectives when the end condition is reached.
10 Minute Heist: The Wizard's Tower
Build the tower from treasure cards, place all thieves at the balcony, move downward any number of floors each turn, take one treasure from the floor you reach, never move upward, exit across the bridge for an early bonus, then score coins, item majorities, artifact sets, and curses.
El Valle Secreto
Draft from shared options to assemble a plan over successive turns.
Squire For Hire
Place tiles carefully to build spatial scoring patterns.
Dance Of Ibexes
Cat Café
Mark choices on a sheet to build patterns and complete objectives.
The Lost Code
Use clues and contradictions to deduce hidden information.
What's My Word?
Use clues and contradictions to deduce hidden information.