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The Far Seas
Move forces between areas to control positions and pressure rivals.
Dungeons & Dragons: Onslaught
Win the scenario, not just the brawl: use monsters and terrain to tax the opposing party while your most mobile character handles treasure and objectives.
The Legends Of Andor: The Eternal Frost
Coordinate with teammates to solve the game's shared challenge.
Fatal Alliances: The Great War 1914-1918
Maneuver forces across tactical or historical battle maps.
Yunnan (Second Edition)
A long route is valuable only if it remains connected and profitable; bid for the upgrades that unlock your next region without starving the network you already built.
Warriors Of Japan: A Country Aflame 1335-1339
Commit presence to key areas and fight for influence where it matters.
Admirals' War: World War Ii At Sea
Maneuver forces across tactical or historical battle maps.
Aldarra
Secure an economy before overextending; a spectacular early attack can leave a faction without the action points and Sordalite needed to hold what it takes.
Nonaga
Build patterns from chosen pieces to unlock scoring opportunities.
Pirates Of Nassau
Move forces between areas to control positions and pressure rivals.
Barbarian, Kingdom & Empire
Maneuver forces across tactical or historical battle maps.
Hispania
Maneuver forces across tactical or historical battle maps.
Coral Sea: Campaign Commander Series
Move forces between areas to control positions and pressure rivals.
Doom Of The Eldar
Move forces between areas to control positions and pressure rivals.
Odyssey: Wrath Of Poseidon
Use clues and contradictions to deduce hidden information.
Race To Berlin
Move forces between areas to control positions and pressure rivals.
S.p.q.risiko!
Move forces between areas to control positions and pressure rivals.
Dawn's Early Light: The War Of 1812
Maneuver forces across tactical or historical battle maps.
Yucatan
Commit presence to key areas and fight for influence where it matters.
Jeff Davis: The Confederacy at War
Protect the economy before chasing battlefield glory, supply only the campaigns that change the survival clock, and keep a reserve for the next Union offensive.
Punica: Rome vs Carthage
Threaten more than one region, hold flexible events until the opponent commits, and treat tempo as a resource rather than fighting every battle.
SPARTA!: Struggle for Greece
Mobilise before stretching supply, use raids to soften the opponent’s economy, and enter major battles only when your leader, position, and combat hand can absorb an unfavorable reveal.
Coalitions
Use negotiation to make another power pay for the war you already wanted, preserve morale for decisive battle cards, and time movement around the action wheel rather than treating each activation in isolation.
Von Manstein's Triumph
Coordinate artillery, cards, and movement before launching a major assault; isolated tactical gains can consume the strength needed to break the next defensive belt.