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Age Of Dirt: A Game Of Uncivilization
Place workers to claim actions and turn resources into plans.
La Fleur
Build an efficient income and artisan engine early, then time parties when your garden can attract several high-value visitors at once.
National Economy
Expand only when the next payroll is already visible; a timely asset sale can preserve your engine, but it also hands every rival a new workplace.
Deep State: New World Order
Place workers to claim actions and turn resources into plans.
Way Out West
Place workers to claim actions and turn resources into plans.
Papua
Place workers to claim actions and turn resources into plans.
1902 Méliès
Plan the two actions on each strip together; the strongest placement prepares a scene now while leaving the right performer, set, or effect ready for the next shoot.
Code Of Nine
Place workers to claim actions and turn resources into plans.
One Small Step
Place workers to claim actions and turn resources into plans.
Treasure Mountain
Place workers to claim actions and turn resources into plans.
Space Cantina
Place workers to claim actions and turn resources into plans.
Mercante
Place workers to claim actions and turn resources into plans.
Speakeasy Blues
Place workers to claim actions and turn resources into plans.
Dark Blood
A visible majority is only part of the contest: time your recruits and sacrifices so upgrades arrive before the last rounds, and never ignore an opponent’s hidden taint.
Thrash'n Roll
Place workers to claim actions and turn resources into plans.
Star Scrappers: Orbital
Place workers to claim actions and turn resources into plans.
Shinobi Wat-aah!
Place workers to claim actions and turn resources into plans.
Karvi
Place workers to claim actions and turn resources into plans.
Adulthood
Treat Time as the scarce resource it is: grow up only when the stronger action spaces will repay the lost tempo, and keep Happiness and Impact advancing together.
Rock'n Roll Manager
Place workers to claim actions and turn resources into plans.
Romolo O Remo?
Place workers to claim actions and turn resources into plans.
Affliction: Salem 1692
Place workers to claim actions and turn resources into plans.
Age Of Towers
Place workers to claim actions and turn resources into plans.
Inventions: Evolution Of Ideas
Place workers to claim actions and turn resources into plans.