Find your next board game
Loot Island
Collect matching sets while timing when to score or trade them.
Smarty Party!
Answer questions and manage progress around what you know.
Catherine: The Cities of the Tsarina
Deal hands and goal cards, choose one card each turn for its action and another to activate matching symbols, resolve choices simultaneously, build routes and residences, collect goods and cannons, score each decade, and total favor after twelve actions.
Tidal Blades: Banner Festival
Commit presence to key areas and fight for influence where it matters.
San Francisco
Place tiles carefully to build spatial scoring patterns.
The Towers Of Arkhanos
Place workers to claim actions and turn resources into plans.
Sakura
Move pieces across a map while planning position and timing.
10' To Kill
Use clues and contradictions to deduce hidden information.
Batman Fluxx
Collect matching sets while timing when to score or trade them.
Paris: New Eden
Roll and place survivor dice in the five Paris districts, take a die and resolve that district, gather food, equipment, missions, and objectives, bid survivors for shelter improvements each season, face events, and score the strongest refuge after winter.
Rebel Princess: 2nd Edition
Choose a princess, draw five round cards, deal the suit and Prince cards, follow each round’s special rule, play one card and follow suit when able, avoid taking Prince tricks, use your princess power once per round, and finish with the fewest proposals.
Mini Rogue: A Roguelike Microgame
Arrange the nine dungeon cards, set health, food, gold, armor, and experience, reveal the next reachable room, choose a path, roll dice to resolve monsters and hazards, spend resources carefully, level up, descend, and defeat the final boss.
Guildhall Fantasy: Coalition
Collect matching sets while timing when to score or trade them.
Cvlizations
Collect matching sets while timing when to score or trade them.
Chicken!
Push your luck for bigger rewards while risk keeps building.
Kiri-ai: The Duel
Choose the standard or advanced battlefield, take one samurai and its action cards, secretly program two actions, reveal matching actions simultaneously, resolve movement before attacks, check range and stance, set aside the second card, and land two hits first.
Pirate Fluxx
Deal three cards each, place the Basic Rules, draw one and play one, then obey every New Rule, collect Keepers, resolve Actions and Surprises, avoid troublesome Creepers, and win immediately when your Keepers satisfy the current Goal.
In Magnificent Style: Pickett's Charge at Gettysburg
Set the Confederate brigades in their starting zones, prepare event and activation markers, advance one formation at a time, roll against terrain and Union fire, apply stragglers and losses, decide whether to press on, and score by breaking into the Federal position.
Holi: Festival of Colors
Build the three-level courtyard, choose Rivalry cards, take a marker and color supply, move up to one space, play a color card, place powder in its pattern, let powder fall through openings, collect sweets, and score joy after the festival ends.
Cthulhu Wars: Duel
Commit presence to key areas and fight for influence where it matters.
Lines of Action
Set twelve black and twelve white pieces along opposite board edges, let Black move first, count every piece on the chosen row, column, or diagonal, move exactly that distance, capture only on the destination, and win by connecting all remaining pieces.
Grove
Use clues and contradictions to deduce hidden information.
Carnival of Sins
Give every player the same seven Sin cards, assign the Devil card, roll all seven dice, choose one unused Sin in secret, reveal and resolve the Sins in order, lock collected dice for scoring, award the white-die catch-up bonus, and crown the highest total after seven rounds.
Tatsu
Play disruptive cards to slow rivals and protect your own plan.