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Dracula Vs Van Helsing
Commit presence to key areas and fight for influence where it matters.
For Science!
Assign roles, play connected Design cards, verify cure plans, build matching structures from wooden blocks, verify again, earn vaccine tiles, fit them together for Insight, and beat the timer.
Shelfie Stacker
Build a deck or pool that turns small actions into stronger combos.
Bus & Stop
Deal the passenger stop and destination stacks, choose each turn to pick up all cards of one colour or drop off a valid group, use Skedaddle on rivals' deliveries, respect the ten-card bus limit, and earn the most points plus an empty-bus bonus.
For Sale Autorama
Compete for contested options while managing cost and timing.
The Game: Quick & Easy
Coordinate with teammates to solve the game's shared challenge.
Cardcassonne
Collect matching sets while timing when to score or trade them.
Struggle for Catan
Sort the building stacks, reveal a five-card resource market, give each player a settlement, road, cost card, and three resources, then trade, build, draw, steal depleted roads or knights when allowed, and reach ten victory points first.
Unmatched: Teen Spirit
Move pieces across a map while planning position and timing.
Power Vacuum
Choose an appliance and secret agenda, deal regime cards, lead and follow suits, award power to the trick winner, let the lowest card manipulate the control board, score correct most-and-least agendas, buy statue levels, and complete a four-piece monument first.
Antidote
Use clues and contradictions to deduce hidden information.
The Agents
Manage cards in hand to time plays, combos, and scoring windows.
Guildhall Fantasy: Alliance
Collect matching sets while timing when to score or trade them.
The Golden Ticket Game
Collect matching sets while timing when to score or trade them.
Zombie Fluxx
Collect matching sets while timing when to score or trade them.
Formidable Farm
Prepare the circular supply board and trade market, move to collect crops and animals, fulfil up to three trade cards, chain their rewards, spend rule-breaker powers wisely, and empty your personal deck first.
Roméo & Juliette
Coordinate shared actions while clues or threats pressure the group.
Ratjack
Combine one twelve-card family per player, draw and play each turn, hide values or trigger powers, modify rival tableaux, avoid exceeding twenty-five, score for eliminations or an exact total, and win the required rounds.
Merchants
Build the six-card demand row, load two ships, exchange cargo or buy an improvement, sell one color to raise demand and pay every matching ship, draw new goods, and finish richest when the deck runs out.
Disney Villainous: Sugar and Spite
Choose King Candy or Shere Khan, prepare that villain’s realm and two decks, move to a new location each turn, resolve its actions, play allies and items, use Fate cards to disrupt the rival, and complete your unique objective first.
Penny Arcade: The Game – Gamers Vs. Evil
Build a deck or pool that turns small actions into stronger combos.
Catherine: The Cities of the Tsarina
Deal hands and goal cards, choose one card each turn for its action and another to activate matching symbols, resolve choices simultaneously, build routes and residences, collect goods and cannons, score each decade, and total favor after twelve actions.
Tidal Blades: Banner Festival
Commit presence to key areas and fight for influence where it matters.
Batman Fluxx
Collect matching sets while timing when to score or trade them.