Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Design cures with cards, build them from wooden blocks, and assemble a universal vaccine together before the real-time clock expires.
Core mechanisms
Key systems that shape the decisions players make.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Stacking and Balancing
Physically stack components while keeping the structure stable.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Timed Ending
End the game when a specific timing or state condition is reached.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
For Science! is a cooperative real-time puzzle that makes scientific process physical. Players work simultaneously across shared labs, playing Design cards into valid cure patterns and then reproducing those patterns with wooden blocks. Another player must verify each design and build, so speed never removes the need for accuracy. Successful cures generate Data and Knowledge used to acquire irregular Universal Vaccine tiles; fitting those tiles together captures the Insight needed to win. Diseases, mutations, events, role powers, and laboratory upgrades create several problems at once, encouraging players to divide responsibilities and call quick team meetings when the plan breaks down. The standard game runs on a fifteen-minute timer, though untimed and solo options preserve the spatial puzzle for different groups. The result is frantic, funny, and unusually dependent on clear communication.