Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Build a crooked tower together, balance mismatched walls and feline friends, and help Toto climb toward the stars.
Core mechanisms
Key systems that shape the decisions players make.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Multi-Use Cards
Use the same card in different ways, making each play a trade-off.
Stacking and Balancing
Physically stack components while keeping the structure stable.
Three Dimensional Movement
Move pieces through height or depth as well as across the surface.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Cat and the Tower is a cooperative dexterity game with a surprisingly tender purpose: Toto believes his mother has become a star, and every player is helping the little black cat climb high enough to reach her. On a turn, choose one of the available action cards, then add the indicated wall, floor, or wooden feline friend to the shared structure. Walls come in several heights, so every new level asks the table to read weight, lean, contact points, and the obstruction created by earlier cats. Completing goal-card conditions lets Toto advance, but dropped pieces and a full collapse can end the attempt. Reaching the tenth floor completes the first stage and reveals part of Toto’s story; progressively taller goals extend both the challenge and the narrative. The physical puzzle is simple to explain yet changes constantly as the draw limits your choices. Solo works as a steady-hands exercise, while a group adds shared planning, suspense, and the irresistible ritual of everyone holding their breath after a risky placement.