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The Crew: Mission Deep Sea
Complete cooperative trick-taking missions with limited communication.
The Crew: The Quest For Planet Nine
Solve cooperative trick-taking tasks with strict communication limits.
Pacific Typhoon
Play suited cards to win tricks and manage timing.
Atlantic Storm
Play suited cards to win tricks and manage timing.
The Crew: Journey to the Ends of the Earth
Use the information token only when it changes the table’s plan; card order, hesitation, and earlier tricks already reveal much about every hand.
Twinkle Starship
Play suited cards to win tricks and manage timing.
Time Chase
Play suited cards to win tricks and manage timing.
Space Dragons
Play suited cards to win tricks and manage timing.
A Very Civil Whist
Draft for both the immediate trick and the next hand, protect the war track that is closest to breaking, and avoid spending your strongest card before the opponent commits.
Rebel Nox
Play suited cards to win tricks and manage timing.
Crazy Lab
Play suited cards to win tricks and manage timing.
Influentia
Play suited cards to win tricks and manage timing.
Atlantic Storm: Admiral's Edition
Play suited cards to win tricks and manage timing.
Black Hat
Play suited cards to win tricks and manage timing.
Uchronicle
Play suited cards to win tricks and manage timing.
White Hat
Play suited cards to win tricks and manage timing.
Joffre
Play suited cards to win tricks and manage timing.
Steam Court
Play suited cards to win tricks and manage timing.
Med Sirocco
Play suited cards to win tricks and manage timing.
U.f.o.s
Play suited cards to win tricks and manage timing.
Star Wars: Duels Card Game
Play suited cards to win tricks and manage timing.