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Hostage Negotiator
Solve a self-contained solo challenge against the game system.
Aventuria: Adventure Card Game
Build a deck or pool that turns small actions into stronger combos.
Spire's End: Hildegard
Coordinate with teammates to solve the game's shared challenge.
Focus
Remove a card that says something useful about your own secret as well as something safe about your partner’s; the best clues do both jobs.
Freaky Frogs From Outaspace
Build routes around reliable flippers before chasing a flashy bonus; keeping the ball alive is what gives multipliers time to become valuable.
Aventuria: Chalices of Power
Build each hero around a clear party job before chasing flashy upgrades; reliable defense, healing, and card flow make the group’s strongest attacks possible.
Rivals
Plan every purchase against the shrinking map: an efficient deck is useless if its resource route leaves your Ashak stranded when a zone disappears.
Gloomholdin'
Coordinate with teammates to solve the game's shared challenge.
Malediction
Spend echo across several flexible actions, force the opponent to reveal priorities before committing a Seeker, and contest relics without exposing the whole warband.
Spire's End: Rangitaki
Treat survival as the objective, not defeating every enemy; preserve health and equipment for later chapters, and use terrain to reduce the risk of critical failures.
The Librarians: Adventure Card Game
Coordinate with teammates to solve the game's shared challenge.
The Adventure Zone: Bureau Of Balance Game
Coordinate with teammates to solve the game's shared challenge.
Gloomhaven: Buttons & Bugs
Play event cards to drive map pressure and long-term timing.