Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Run a mouse detective agency in 1938 New York, draft cases and dice, and assemble the evidence needed to solve the city’s toughest crimes.
Core mechanisms
Key systems that shape the decisions players make.
Action Drafting
Choose actions from a shared supply before opponents can claim them.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Tech Progression
Unlock or improve abilities by progressing through connected development paths.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Read the full game description
Sudds & Malone is a competitive detective game in which rival mouse investigators build their reputations across 1938 New York City. Players draft dice to take actions, manage a hand of leads, collect matching evidence, and develop new investigative abilities along branching tracks. Public cases create a race for the right clues, while hidden information rewards reading which mysteries opponents are pursuing. The result is a medium-light euro with a playful noir setting, steady tactical pressure, and enough engine growth to make every solved case feel earned.