Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Draft buildings and bunnies onto a shared town grid, connecting valuable districts while contesting every square with one rival.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Open Drafting
Select cards or items from a shared face-up display.
Income
Receive recurring resources according to your position, assets, or development.
Grid Coverage
Place pieces to cover required cells or patterns on a grid.
Read the full game description
Bunny Kingdom Town condenses Richard Garfield’s kingdom building into a head-to-head city puzzle. Two players draft cards and place buildings, resources, and rabbit influence onto a shared grid, trying to assemble productive fiefs while interrupting the opponent’s connections. Income and majority pressure reward long-term structure, but open information makes every tile placement a tactical challenge. The town grows quickly, leaving fewer safe spaces and forcing both players to decide when to extend a district, block a route, or secure an immediate reward. It reimplements ideas from Bunny Kingdom in a purpose-built thirty-minute duel.