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Pirate Fluxx
Deal three cards each, place the Basic Rules, draw one and play one, then obey every New Rule, collect Keepers, resolve Actions and Surprises, avoid troublesome Creepers, and win immediately when your Keepers satisfy the current Goal.
Year2011
Players2-6
Time10-40
Weight1.4
Age8+
Card Game
Pirates
Hand Management
Set Collection
Take That
Game: Fluxx
Players: Games with expansions that add solo play
Battles of the American Revolution Tri-pack: Guilford, Saratoga, Brandywine
Choose one battle and scenario, set units and morale from its exclusive booklet, determine initiative, move formations within leader and terrain limits, resolve rifle, artillery, and close combat, apply disruption and morale results, rally eligible units, and meet the scenario’s historical victory conditions.
Year2017
Players2
Time180-240
Weight3.11
Age12+
Age of Reason
American Revolutionary War
Wargame
Dice Rolling
Hexagon Grid
Simulation
Players: Games with expansions that add solo play
Players: Two-Player Only Games