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Unicornus Knights box art

Unicornus Knights

Build the modular kingdom around the capital, choose heroes and princess difficulty, seed empire generals and event decks, spend action points to move, recruit, gather, and battle, resolve fate relationships, advance Cornelia automatically each round, strengthen enemies, and escort her to the emperor within ten rounds.

Year2016 Players2-6 Time60-90 Weight3.32 Age12+
Fantasy Action Points Bias Cooperative Game Series: Big in Japan (AEG) Theme: Anime / Manga
Feudality box art

Feudality

Place tiles carefully to build spatial scoring patterns.

Year2011 Players2-6 Time60-90 Weight2.19 Age10+
Medieval Dice Rolling Tile Placement
Pluckin' Pairs box art

Pluckin' Pairs

Lay out eleven images, start the ninety-second timer, have everyone secretly write five pairs and one leftover card, reveal each player’s connections, count raised hands for matching pairs, score shared-but-not-universal ideas, and repeat with fresh card faces.

Year2012 Players3-8 Time50 Weight1.07 Age12+
Party Game Simultaneous Action Selection Storytelling Voting
Echoes: The Dancer box art

Echoes: The Dancer

Coordinate shared actions while clues or threats pressure the group.

Year2021 Players1-6 Time?-? Weight1.26 Age14+
Deduction Murder/Mystery Cooperative Game Deduction Components: Digital Hybrid – App/Website Required Series: echoes
Dragonkeepers box art

Dragonkeepers

Year2023 Players2-4 Time?-? Weight1.82 Age8+
Card Game Creatures: Dragons
The Ruhr: A Story of Coal Trade box art

The Ruhr: A Story of Coal Trade

Seed the Ruhr with demand markers and money, load a coal die, spend movement to navigate the river, deliver to an eligible town or factory, take its progress benefit, invest in locks and warehouses, resolve historical events, and score money, development, exports, and end-game objectives after twelve rounds.

Year2017 Players2-4 Time120 Weight3.68 Age12+
Economic Environmental Industry / Manufacturing Action Drafting Pick-up and Deliver Track Movement Digital Implementations: Board Game Arena Occupation: Merchant
Going, Going, Gone! box art

Going, Going, Gone!

Use physical skill and timing to pull off the key moves.

Year2013 Players2-6 Time?-? Weight1.25 Age8+
Action / Dexterity Party Game Real-time Auction: Dexterity Auction/Bidding Set Collection Series: Castle Line (Stronghold)
Silk box art

Silk

Place workers to claim actions and turn resources into plans.

Year2018 Players2-4 Time?-? Weight2.47 Age10+
Animals Farming Area Majority / Influence Dice Rolling Take That Digital Implementations: TableTop Simulator Mod (TTS) Misc: LongPack Games
Eselsbrücke box art

Eselsbrücke

Remember hidden information and use recall to make better choices.

Year2011 Players3-12 Time30-45 Weight1.71 Age8+
Memory Memory Storytelling
Warhammer 40,000 (Ninth Edition) box art

Warhammer 40,000 (Ninth Edition)

Play linked scenarios where mission goals shape each session.

Year? Players2-6 Time120-240 Weight4.31 Age12+
Book Miniatures Science Fiction Measurement Movement Scenario / Mission / Campaign Game Variable Player Powers Game: Warhammer 40,000 (Ninth Edition) Setting: Warhammer 40,000 Wargames
Crescent Moon box art

Crescent Moon

Commit presence to key areas and fight for influence where it matters.

Year2022 Players4-5 Time150-180 Weight3.54 Age14+
Arabian Political Area Majority / Influence Card Play Conflict Resolution Hand Management Components: Wooden pieces & boards Region: Middle East
Zooloretto Junior box art

Zooloretto Junior

Place tiles carefully to build spatial scoring patterns.

Year2010 Players2-5 Time?-? Weight1.47 Age7+
Animals Children's Game Set Collection Tile Placement Admin: Better Description Needed! Game: Coloretto
Asian Tigers: A Story of Prosperity box art

Asian Tigers: A Story of Prosperity

Prepare the four Tiger regions and global market, place a worker in the active economy, resolve its building or trade action, produce and sell matching goods, gain influence and infrastructure bonuses, rotate through Tiger and global-market turns, score milestones after each era, and combine prosperity, influence, and objectives at game end.

Year2024 Players1-4 Time120 Weight3.74 Age14+
Economic Industry / Manufacturing Area Majority / Influence Variable Phase Order Worker Placement Components: AI Generated Illustrations Continents: Asia
Lost Seas box art

Lost Seas

Place tiles carefully to build spatial scoring patterns.

Year2022 Players2-4 Time20-30 Weight1.71 Age7+
Exploration Nautical Tile Placement Digital Implementations: Board Game Arena
Periodic: A Game of The Elements box art

Periodic: A Game of The Elements

Set the periodic-table board and goal tiles, spend energy on a trend action, move your flask according to that trend, collect matching elements and goal cards, advance research tracks, recharge efficiently, and score completed goals, sets, and agenda bonuses when the end condition is reached.

Year2019 Players2-5 Time40 Weight1.9 Age10+
Economic Educational Action Points Grid Movement Set Collection Crowdfunding: Kickstarter Digital Implementations: Tabletopia
Zombicide: Gear Up box art

Zombicide: Gear Up

Coordinate with teammates to solve the game's shared challenge.

Year2022 Players1-6 Time?-? Weight1.79 Age14+
Wargame Zombies Cooperative Game Paper-and-Pencil Solo / Solitaire Game Game: Zombicide Mechanism: Flip-and-Write
Orongo box art

Orongo

Compete for contested options while managing cost and timing.

Year2014 Players2-4 Time?-? Weight2.26 Age10+
Auction: Sealed Bid Auction/Bidding Closed Economy Auction Country: Chile Islands: Easter (Chile)
Shadowfist box art

Shadowfist

Manage cards in hand to time plays, combos, and scoring windows.

Year1995 Players2-7 Time?-? Weight2.62 Age10+
Card Game Collectible Components Fighting Deck Construction Hand Management Interrupts Admin: Better Description Needed! Collectible: Collectible Card Games
I am done box art

I am done

Shuffle and deal the cards, play one card on your turn, resolve its printed instruction completely, protect or rebuild the words in your display, interrupt opponents when a card permits, and win the moment I, AM, and DONE appear in the required order before you.

Year2024 Players2-5 Time5-20 Weight1.1 Age8+
Card Game Humor Hand Management Race Misc: LongPack Games
Masters Of Venice box art

Masters Of Venice

Move goods between locations while optimizing routes and timing.

Year2009 Players2-5 Time?-? Weight3.64 Age15+
Economic Renaissance Auction/Bidding Commodity Speculation Pick-up and Deliver Admin: Better Description Needed! Cities: Venice (Veneto, Italy)
Momiji box art

Momiji

Remember hidden information and use recall to make better choices.

Year2021 Players1-4 Time?-? Weight1.94 Age8+
Card Game Number Hand Management Memory Open Drafting Country: Japan Crowdfunding: Kickstarter
Guns & Steel box art

Guns & Steel

Build a deck or pool that turns small actions into stronger combos.

Year2015 Players2-4 Time45-60 Weight2.41 Age14+
Card Game Civilization Action Retrieval Deck, Bag, and Pool Building Hand Management Components: Multi-Use Cards Game: Guns & Steel
MicroMacro: Kids – Crazy City Park box art

MicroMacro: Kids – Crazy City Park

Spread out the city map, choose a case in the investigator book, appoint a reader, hear the current question without revealing the answer, search together for the matching scene, mark clues with detective tokens, check the next page, and continue until the case is solved.

Year2025 Players1-4 Time15-45 Weight1 Age6+
Children's Game Deduction Puzzle Cooperative Game Deduction Scenario / Mission / Campaign Game Game: MicroMacro Misc: Limited Replayability
Wizard's Quest box art

Wizard's Quest

Maneuver forces across tactical or historical battle maps.

Year1979 Players2-6 Time?-? Weight2.25 Age12+
Adventure Fantasy Wargame Area Movement Dice Rolling Simulation Creatures: Dragons