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Cosmic Encounter Duel
Bluff, read opponents, and time reveals around hidden information.
Legendary Inventors
Commit presence to key areas and fight for influence where it matters.
Rauha
Build patterns from chosen pieces to unlock scoring opportunities.
New Dawn
Place tiles carefully to build spatial scoring patterns.
Hordes
Judge Dredd: Helter Skelter
Move forces between areas to control positions and pressure rivals.
Posthuman
Coordinate with teammates around shared goals and table pressure.
Street Fighter: The Miniatures Game
Build a deck or pool that turns small actions into stronger combos.
Sewer Pirats
Collect matching sets while timing when to score or trade them.
Star Munchkin
Draft from shared options to assemble a plan over successive turns.
Revenant
Place specialized workers, develop your faction, protect and advance the shared fleet, influence the Houses, conceal parts of your scoring plan, and lead after four rounds.
Torchlit
Play into each dungeon trick, decide whether to win or raise its value, exploit ties and card effects, conserve the right suits, and collect the most points across three rounds.
No Loose Ends
Commit cards as your heist prediction, play out the tricks, win the suits or numbers needed to cover evidence, avoid unplanned wins, and score the cleanest robbery.
Drakon (fourth Edition)
Build routes and networks to connect locations efficiently.
Mutant Meeples
Make decisions quickly while the game unfolds in real time.
Dungeoneer: Tomb Of The Lich Lord
Place tiles carefully to build spatial scoring patterns.
Pacific Typhoon
Play suited cards to win tricks and manage timing.
Reichbusters: Projekt Vril
Coordinate with teammates to solve the game's shared challenge.
Cadwallon: City Of Thieves
Move goods between locations while optimizing routes and timing.
Skull Queen
Predict your trick total, reveal bids, follow suit, deploy pirates and escape cards, use the Skull Queen at the right moment, and score only when the forecast is exact.
Malifaux
Junk Orbit
Move goods between locations while optimizing routes and timing.
Saga
Roll dice and choose how to use the results for tactical outcomes.
Talisman (third Edition)
Roll dice and choose how to use the results for tactical outcomes.