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A Study in Emerald
Place influence to claim cards and cities, build your deck, move and protect agents, manipulate war or revolution, and ensure your hidden faction survives the final comparison.
Year2013
Players2-5
Time90
Weight3.46
Age13+
Bluffing
Fantasy
Horror
Area Majority / Influence
Deck, Bag, and Pool Building
Hand Management
Ayar: Children of the Sun
Place workers, travel the Andes, improve clan skills, influence which Ayar survive, balance sun and moon favor, and score through your weakest divine path.
Year2025
Players1-4
Time60-90
Weight3.25
Age14+
Ancient
Civilization
Educational
Area Majority / Influence
Highest-Lowest Scoring
Point to Point Movement