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Flash Duel: Revised Second Edition
Coordinate with teammates around shared goals and table pressure.
Kilt Castle
Place tiles carefully to build spatial scoring patterns.
Anima: Beyond Good And Evil
Draft from shared options to assemble a plan over successive turns.
The Dragon Prince: Battlecharged
Move pieces across a map while planning position and timing.
The Cursed Castle
Preserve flexible dice manipulation for the threats that block your whole party; spending every modifier for one flashy attack often leaves the next room unsolvable.
Drive On Paris
Maneuver forces across tactical or historical battle maps.
Munchkin Teenage Mutant Ninja Turtles
Draft from shared options to assemble a plan over successive turns.
Ancients
Play linked scenarios where mission goals shape each session.
Peak Oil: Profiteer
Build routes and networks to connect locations efficiently.
Good Dog, Bad Zombie
Coordinate shared actions while clues or threats pressure the group.
Lost Lumina
Draft for complementary movement before chasing raw power; a flexible route into two contested regions is usually stronger than one spectacular but predictable push.
Tales & Games: The Pied Piper
Play disruptive cards to slow rivals and protect your own plan.
Scoundrel Society
Bluff, read opponents, and time reveals around hidden information.
Save Doctor Lucky
Bluff, read opponents, and time reveals around hidden information.
Ogre Miniatures
Play linked scenarios where mission goals shape each session.
Sutter's Mill
Place workers to claim actions and turn resources into plans.
Leuthen: Frederick's Greatest Victory
Maneuver forces across tactical or historical battle maps.
The Football Game
Roll dice and choose how to use the results for tactical outcomes.
Prelude To Rebellion: Mobilization & Unrest In Lower Canada 1834-1837
Play event cards to drive map pressure and long-term timing.
Sonic Roll
Coordinate who commits dice to the shared obstacle before spending rerolls; preserving one flexible die and a few rings often matters more than maximizing an early bonus.
Shadow War: Armageddon
Roll dice and choose how to use the results for tactical outcomes.
Pumafiosi
Play suited cards to win tricks and manage timing.
Justice League: Hero Dice – Superman
Coordinate with teammates to solve the game's shared challenge.
Dark Venture: Battle Of The Ancients
Play linked scenarios where mission goals shape each session.