Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Draft a compact cast of wanderers, roll their movement dice, and fight for influence across a luminous two-player fantasy landscape.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Closed Drafting
Choose from hidden cards or items before passing or revealing the remainder.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Open Drafting
Select cards or items from a shared face-up display.
Read the full game description
Lost Lumina is a brisk two-player duel of card drafting, dice movement, and area influence. Each player drafts characters with distinct movement dice, deploys followers along a shared route, and times each journey to control the most valuable spaces. Every character changes the tactical geometry, so a small hand creates a surprising amount of tension and replayability.