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Penny Arcade: The Game – Gamers Vs. Evil
Build a deck or pool that turns small actions into stronger combos.
Super Fantasy: Ugly Snouts Assault
Coordinate with teammates to solve the game's shared challenge.
Sundae Split
Collect matching sets while timing when to score or trade them.
Volt
Move pieces across a map while planning position and timing.
Machina Arcana
Coordinate with teammates to solve the game's shared challenge.
San Francisco
Place tiles carefully to build spatial scoring patterns.
The Towers Of Arkhanos
Place workers to claim actions and turn resources into plans.
Paris: New Eden
Roll and place survivor dice in the five Paris districts, take a die and resolve that district, gather food, equipment, missions, and objectives, bid survivors for shelter improvements each season, face events, and score the strongest refuge after winter.
In Magnificent Style: Pickett's Charge at Gettysburg
Set the Confederate brigades in their starting zones, prepare event and activation markers, advance one formation at a time, roll against terrain and Union fire, apply stragglers and losses, decide whether to press on, and score by breaking into the Federal position.
The Longest Day
Maneuver forces across tactical or historical battle maps.
The Everrain
Coordinate with teammates to solve the game's shared challenge.
King Of The Elves
Move pieces across a map while planning position and timing.
Lines of Action
Set twelve black and twelve white pieces along opposite board edges, let Black move first, count every piece on the chosen row, column, or diagonal, move exactly that distance, capture only on the destination, and win by connecting all remaining pieces.
Grove
Use clues and contradictions to deduce hidden information.
Lagoon: Land Of Druids
Place tiles carefully to build spatial scoring patterns.
Magic: The Gathering – Arena Of The Planeswalkers: Shadows Over Innistrad
Move pieces across a map while planning position and timing.
Lock 'n Load Tactical: Day Of Heroes
Move pieces across a map while planning position and timing.
Frogriders
Move pieces across a map while planning position and timing.
Munchkin Legends
Draft from shared options to assemble a plan over successive turns.
Magic Maze on Mars
Build the starting Mars map and warehouse, distribute action tiles, start the sand timer, move shared resources without speaking, operate production robots, spend materials to build domes, use timer spaces for brief communication, then guide every colonist to safety before time expires.
Vampire: The Masquerade – Chapters
Coordinate shared actions while clues or threats pressure the group.
Who Goes There? 2nd Edition
Draft from shared options to assemble a plan over successive turns.
Among Nobles
Commit presence to key areas and fight for influence where it matters.
Unicornus Knights
Build the modular kingdom around the capital, choose heroes and princess difficulty, seed empire generals and event decks, spend action points to move, recruit, gather, and battle, resolve fate relationships, advance Cornelia automatically each round, strengthen enemies, and escort her to the emperor within ten rounds.