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Mechs Vs. Minions
Program mechs together through chaotic scenarios and cascading command lines.
Year2016
Players2-4
Time60-120
Weight2.43
Age14+
Fantasy
Fighting
Miniatures
Action Queue
Bias
Cooperative Game
Components: Game Trayz Inside
Components: Miniatures
Merchants & Marauders
Move forces between areas to control positions and pressure rivals.
Year2010
Players2-4
Time?-?
Weight3.25
Age13+
Adventure
Fighting
Nautical
Action Points
Area Movement
Bias
Components: Map (Continental / National scale)
History: Age of Discovery
Worms: The Board Game
Assemble a modular island, place worm teams and crates, activate one worm at a time to move and collect supplies, choose a weapon, resolve range, wind, scatter, damage, and knockback, destroy terrain, and be the last team with a worm standing.
Year2024
Players2-6
Time45
Weight2.1
Age10+
Fighting
Video Game Theme
Bias
Dice Rolling
Hexagon Grid
Admin: Better Description Needed!
Animals: Worms
Captain's Log
Coordinate with teammates to solve the game's shared challenge.
Year2022
Players1-4
Time60-240
Weight4.3
Age14+
Adventure
Age of Reason
Civilization
Action Points
Action/Event
Area Movement
Components: Map (Continental / National scale)
Components: Miniatures