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Barbarossa
Choose secret words, sculpt deliberately imperfect clay clues, move on the action track, ask targeted yes-or-no questions, buy letters with elf-stones, spend curse tokens on private guesses, mark solved objects with arrows, and score sculptors for riddles solved at the right moment.
Year1988
Players3-4
Time60
Weight1.55
Age12+
Deduction
Fantasy
Humor
Betting and Bluffing
Roll / Spin and Move
Targeted Clues
Dubious
Use clues and contradictions to deduce hidden information.
Year2021
Players3-6
Time?-?
Weight1.8
Age13+
Card Game
Deduction
Fantasy
Role Playing
Storytelling
Targeted Clues
S.y.n.c. Discovery
Coordinate shared actions while clues or threats pressure the group.
Year2021
Players2-5
Time10-30
Weight1
Age8+
Deduction
Educational
Party Game
Communication Limits
Connections
Cooperative Game
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