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The Chase
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Year2012
Players3-6
Time?-?
Weight1
Age8+
Abstract Strategy
Dice
Electronic
Grid Movement
Hexagon Grid
Category: Combinatorial
Components: Dice as Playing Units
Mate
Play suited cards to win tricks and manage timing.
Year1915
Players2
Time?-?
Weight2.38
Age8+
Card Game
Trick-taking
Components: Traditional Playing Cards
Digital Implementations: Super Duper Games