Find your next board game
Focus
Move pieces across a map while planning position and timing.
Year1963
Players2-4
Time?-?
Weight2.38
Age10+
Abstract Strategy
Grid Movement
Category: Combinatorial
Components: 3-Dimensional (3D)
The Chase
Remember hidden information and use recall to make better choices.
Year2012
Players3-6
Time?-?
Weight1
Age8+
Abstract Strategy
Dice
Electronic
Grid Movement
Hexagon Grid
Category: Combinatorial
Components: Dice as Playing Units
Epaminondas
Move pieces across a map while planning position and timing.
Year1975
Players2
Time?-?
Weight2.86
Age10+
Abstract Strategy
Grid Movement
Digital Implementations: igGameCenter
Digital Implementations: Super Duper Games
Avalam
Year1996
Players2
Time?-?
Weight1.95
Age8+
Abstract Strategy
Category: Combinatorial
Components: 9 x 9 Grids
Pikemen
Move pieces across a map while planning position and timing.
Year1997
Players2-4
Time?-?
Weight2.83
Age8+
Abstract Strategy
Point to Point Movement
Category: Combinatorial
Components: 8 x 8 Grids
Attangle
Year2006
Players2
Time?-?
Weight2.8
Age8+
Abstract Strategy
Category: Combinatorial
Digital Implementations: Abstract Play
Qyshinsu: Mystery Of The Way
Year2008
Players2
Time?-?
Weight3
Age?+
Abstract Strategy
Category: Combinatorial
Digital Implementations: BoardSpace
Realm
Year1973
Players2
Time?-?
Weight3.17
Age8+
Abstract Strategy
Category: Combinatorial
Components: 12 x 12 Grids
Mate
Play suited cards to win tricks and manage timing.
Year1915
Players2
Time?-?
Weight2.38
Age8+
Card Game
Trick-taking
Components: Traditional Playing Cards
Digital Implementations: Super Duper Games
Blam!
Move forces between areas to control positions and pressure rivals.
Year2005
Players2-4
Time?-?
Weight2.25
Age7+
Abstract Strategy
Area Movement
Category: Combinatorial
Components: 8 x 8 Grids
Knight Moves
Year2005
Players2
Time?-?
Weight2.8
Age8+
Abstract Strategy
Category: Combinatorial
Components: 7 x 8 Grids
Castle Danger
Move forces between areas to control positions and pressure rivals.
Year2002
Players2
Time?-?
Weight3.67
Age10+
Abstract Strategy
Print & Play
Action Points
Area Movement
Category: Combinatorial
Components: 7 x 9 Grids
Gounki
Move pieces across a map while planning position and timing.
Year1997
Players2
Time?-?
Weight3
Age8+
Abstract Strategy
Racing
Grid Movement
Category: Combinatorial
Components: 8 x 8 Grids
Branches And Twigs And Thorns
Place tiles carefully to build spatial scoring patterns.
Year2002
Players2-6
Time?-?
Weight2.44
Age?+
Abstract Strategy
Tile Placement
Category: Combinatorial
Components: 4 x 8 Grids
Dipole
Move pieces across a map while planning position and timing.
Year2007
Players2
Time?-?
Weight2.78
Age?+
Abstract Strategy
Grid Movement
Square Grid
Category: Combinatorial
Components: 8 x 8 Grids
Tanbo
Plan precise moves in an abstract spatial duel.
Year1993
Players2-4
Time?-?
Weight2.8
Age8+
Abstract Strategy
Enclosure
Category: Combinatorial
Components: 19 x 19 Grids