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Choose Your Own Adventure: House Of Danger
Coordinate with teammates to solve the game's shared challenge.
In Front Of The Elevators
Commit presence to key areas and fight for influence where it matters.
Scape Goat
Use clues and contradictions to deduce hidden information.
Three-dragon Ante
Bluff, read opponents, and time reveals around hidden information.
Dark Tales
Collect matching sets while timing when to score or trade them.
Tsukiji
Compete for contested options while managing cost and timing.
Crystallo
Spot patterns quickly and react before opponents do.
Kobayakawa
Use clues and contradictions to deduce hidden information.
Unsurmountable
Build routes and networks to connect locations efficiently.
Ugly Gryphon Inn
Solve a self-contained solo challenge against the game system.
Nefarious
Manage cards in hand to time plays, combos, and scoring windows.
Firefly Fluxx
Collect matching sets while timing when to score or trade them.
Durian
Use clues and contradictions to deduce hidden information.
Nevermore
Collect matching sets while timing when to score or trade them.
Sherlock: The Tomb Of The Archaeologist
Coordinate shared actions while clues or threats pressure the group.
Game Of Trains
Build patterns from chosen pieces to unlock scoring opportunities.
Timeline: American History
Answer questions and manage progress around what you know.
Dog Lover
Collect matching sets while timing when to score or trade them.
Munchkin Cthulhu
Roll dice and choose how to use the results for tactical outcomes.
1911 Amundsen Vs Scott
Draft from shared options to assemble a plan over successive turns.
Timeline: Americana
Answer questions and manage progress around what you know.
The Last Lighthouse
Build the sea, advance nightmares, place and trigger traps, protect every side of the lighthouse, and endure the full deck until dawn.
Bullfrogs
Commit presence to key areas and fight for influence where it matters.
Deckscape: Behind the Curtain
Start the timer, reveal only instructed cards, inspect and combine clues, open the mystery pack when told, check answers, record penalties, and escape the show.