Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Command a U-boat wolfpack against automated convoys and escorts in a detailed tactical campaign of the Atlantic war.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Wolfpack recreates German U-boat operations against North Atlantic convoys from late 1941 through early 1943. One to four players command submarines cooperatively or solitaire while the game system controls merchant ships and escorts. Each mission moves from contact and approach through torpedo-data calculation, attack, evasion, damage control, and crew management. Tactical choices feel concrete—angle, speed, range, torpedo solution, and escape route all matter—yet automated charts keep the convoy battle moving without an opposing player. Individual scenarios teach the system, while the campaign links patrol results and the changing balance of the Atlantic war.