Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Collect vivid stones for five spirit animals, wield one-use actions, and send Coyote to disrupt your rival’s plans.
Core mechanisms
Key systems that shape the decisions players make.
Set Collection
Gather related items that become more valuable when scored together.
Action Retrieval
Previously used actions must be recovered before they can be selected again.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Take That
Use Take That as a recurring structure for player decisions and resolution.
Variable Set-up
Starting conditions, resources, or layouts change between plays.
Read the full game description
Spirits of the Wild: Awakening is a two-player set-collection duel built around a shared bowl of colored stones. Each player arranges five animal boards whose scoring patterns reward different combinations, then uses an action tile to add stones to the bowl, collect a group, move Coyote, or activate another tactical effect. Every action tile is normally exhausted after use, so the tempo puzzle is deciding which options to spend now and which to preserve for a later turn. Spirit Power cards create asymmetric opportunities, while iridescent Spirit Stones can double an animal’s score but permanently close that board to further gifts. Coyote adds direct pressure by blocking the animal he visits, forcing both players to read the same bowl and anticipate the same scoring windows. The game ends when five Spirit Stones have emerged from the bag, rewarding efficient collections, flexible animal choices, and careful timing rather than simple accumulation.