Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Lead a rival colony on Wormwood, deploy faction cards, defend your Echoes, and bargain or battle your way to sovereignty.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Sovereign: Fall of Wormwood is a complete expandable card game of competing colonies on a remote world. The core box includes six preconstructed factions, each using civilians, military units, facilities, and a distinct strategic identity. Players build influence, score Echoes, protect what they have earned, and exploit temporary deals or direct conflict to disrupt their rivals. Hand management, bluffing, asymmetric powers, and the possibility of theft make the race to ten Echoes as political as it is tactical.