Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Arrange packages on a shelf grid, follow your animal assistant, and tape matching shapes into efficient scoring groups.
Core mechanisms
Key systems that shape the decisions players make.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Grid Coverage
Place pieces to cover required cells or patterns on a grid.
Bingo
Mark matching results on a personal grid and complete required patterns.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Square Grid
Use an orthogonal grid where position and adjacent spaces shape movement or placement.
Read the full game description
Post Office is a colorful family puzzle about sorting an impossible mountain of parcels. Each round, players draft package tiles, move an animal assistant around the edge of their shelf, and place a package in the row or column the assistant indicates. Matching colors can be covered with tape pieces of specific shapes, turning careful spatial planning into multipliers, stamps, and end-game bonuses. Everyone acts at the same time, so the game keeps moving while each player solves a personal grid under the pressure of limited placement options and shared drafting decisions.