Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Stack vivid firework tiles, claim achievable objectives, and turn a compact city grid into the most spectacular display of the night.
Core mechanisms
Key systems that shape the decisions players make.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Market
Buy and sell through a shared supply whose availability or prices can change.
Open Drafting
Select cards or items from a shared face-up display.
Layering
Place components over earlier pieces so their order and overlap affect play.
Contracts
Complete specific requirements to earn rewards, income, or victory points.
See all 9 mechanisms
Read the full game description
Festival is an approachable tile-stacking puzzle about building a citywide fireworks show. On each turn, players either take a visible firework tile for their three-by-three tableau or claim an objective to pursue. Height, colour, firework type, completed patterns, and shared crowd-pleasers all contribute to the final score, rewarding both opportunistic drafting and careful spatial planning.